Well, the same person actually ported over the Temple of Time (walls are currently broken though)
The problem is that even if it's theoretically possible, unlike Super Smash Bros, Splatoon is an online multiplayer centric game, and none of this will work unless everyone who is playing has the exact same stage mods. You won't even be able to join public matches if the custom map is overwriting the one in the rotation, which is one reason why I think it is important to try and alter the .rpx file to add more map/weapon/gear slots.
I actually just downloaded an older version of IDA Pro and found where the internal weapon names are defined in the .rpx file, so that's a start. A huge problem though, is that I can't just add more entries to this list because I'd be overwriting data after it; I'd have to move this list to the end of the file and expand it, but also find wherever it is referenced and change the pointers among other things. The other part of the problem, is that the Wii U's kernel apparently doesn't like having the part of ram where this resides being written to past initially loading the game, so you'd have to get around that as well.
Anyway, here's a really silly (and surprisingly natural looking) character model mod (made by Hefty as well):