BeanYak
Full Squid
Splatoon is pretty basic at first sight, as we all know, but once the game gets more competitive and we're able to do our own matchmaking and such, the game will probably get pretty technical. I think we should start compiling a list of nicknames for equipment and concepts in the game. I'm thinking of things like:
- In splatzones, the barrier that prevents you from bringing your timer down once you've lost and regained control.
- Nicknames for some of the guns, especially the ones with similar names.
- Locations on the maps for callouts.
- Objectives:
- Line of Ink Dividing Each Side: Front Line
- Growing One's Special Meter: Farming
- Splatzones: Zones
- Meter to Win the Round: Win Time, Timer
- Meter Preventing a Team from Lowering Their Meter: Chance Time, Buffer
- Splatting:
- Splatting All Players on the Opposing Team: Sweep, Ace
- Sacrificing Oneself to Get a (Favorable) Splat on the Opposing Team: Trading
- Maps
- General:
- Frendly Areas: Good _____
- Enemy Areas: Bad _____ (meant to fit with the game calling each team "good guys" and "bad guys")
- Friendly Spawn Zone: Good Spawn
- Enemy Splat Zone, or the one closer to them on the map: Bad Zone
- Map Specific Locations: _____ Feature
- For the most part, I would call the specific locations by team based on which side it's easier to access from
- Port Mackerel: Port
- Parts Overlooking Splatzones: Good/Bad Nest
- Blackbelly Skatepark:Skatepark
- Tower in Center: Pillar, Tower, Cliff
- Ledge Overlooking Centers on Edges of Map: Good/Bad Ledge
- Arrowana Mall: Mall
- Corridors on Far Edges of Center Leading to Cliff Overlooking Center: Good/Bad Alley
- Saltspray Rig: Rig
- Rotating Lift on Far Side of Map: Crane
- Elevator in Center of Map: Good/Bad Lift
- Urchin Underpass: Underpass
- Cliffs Overlooking Center: Good/Bad Nest
- Crannies in Center of Map: Good/Bad Cranny
- Short Walk that Drops into Center of Map: Good/Bad Highway
- Walleye Warehouse: Warehouse
- Tight Corridors Leading to Far Sides of Map: Good/Bad Alley
- General:
- Equipment:
- Primary Weapons:
- Subweapons:
- Splatbomb: Frag, Nade
- Suction Bomb: Sticky, Stick
- Burst Bomb: Molly, Burst
- Usage:
- Jumping and Throwing for Extra Distance: Lobbing
- Rolling Subweapons up Ramps: Bowling
- Special Weapons:
- Echolocator: Echo
- Killer Wail: Wail
- Bomb Rush: _____ Rush
- Instrike: Nuke (but not really)
- Usages:
- Grouping Together to Use the Bubbler: Clumping, Grouping
- Movement:
- Rapidly Swimming, Jumping, Spraying, and Swimming: Splat Hopping, Splopping
- Slowly Swimming to Avoid Being Seen: Lurking, Creeping
- Swimming Behind a Teammate or Seeker's Path: Riding, Drafting
- Being Stuck in the Opposing Team's Ink: Pinning/Being Pinned
Last edited: