The only appropriate descriptor is "rekt."Any% is already sub 1:30. A French Speedrunner got the game a week early and started doing attempts.
Hm. The game requires all an area's Zapfish to enter the area boss kettle, so skipping regular level kettles is probably pointless. We'd either be looking for ways to trick the game into letting us into the Boss kettles early, or tricking the game into thinking the boss is already cleared so we can use those things to reach the next level, or finding weird momentum glitches that could catapult us over the void between areas (potentially the most powerful if such a trick can be used to get high enough to reach the final boss, although that would be super tricky since the boss kettle moves around above Octo Valley).Now start finding skips.
Moment glitches to skip areas ( at least in levels not sure about hub) does not work. I know since I tried to go back to an earlier part of the level that I was above and I died above that part of the stage. It seems that each area has its own death zones that are loaded in when you super jump into them. If anyone else can test around please do.Hm. The game requires all an area's Zapfish to enter the area boss kettle, so skipping regular level kettles is probably pointless. We'd either be looking for ways to trick the game into letting us into the Boss kettles early, or tricking the game into thinking the boss is already cleared so we can use those things to reach the next level, or finding weird momentum glitches that could catapult us over the void between areas (potentially the most powerful if such a trick can be used to get high enough to reach the final boss, although that would be super tricky since the boss kettle moves around above Octo Valley).
Is there a final level? Then probably.I wonder if Squid Jump is speedrunnable…
You have to delete your save. You can have multiple save files by having multiple save files on your Wii U.Is there a way to reset singleplayer progress?