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Splattershot Jr. builds

Hello, I am trevar and I am going to tell you 3 basic builds for the weapon known as the Splattershot Jr.
This is my first time doing this and i know things COD be better.
I will go through my base builds for the Splattershot Jr. for the three ranked modes.
Up first I will got through the build I use for this weapon on tower control.
I would highly recommend both a main or 3 sub :ability_specialcharge: and :ability_specialduration:, this being for the reason you have a bubbler, and bubblers are very useful in getting the tower extra closer. You may be pushed off the tower and might die depending on the map and area you are in, but these two abilities will be really useful to help get the tower closer to the goal. You can also use these two abilities to kill the opponents trying to get on the tower, kill your teammates on the tower, or to support your team by sharing. SHARING IS CARING! The other thing I would recommend with this set is :ability_specialsaver:, 1 main or 3 subs, more is better. I would have this ability because, how many times have you died to someone just as you got your bubbler? Gotten sniped before you could activate it, or just lost a huge amount of your special gauge dying. Well this will prevent drastic loss of your bubbler, this will help you not only lose less of your special gauge when you die, but will also make it easier to get after death. That is about it for the main parts of this build. I usually run :ability_specialcharge::ability_specialduration::ability_specialsaver: all main abilities and have 3 sub :ability_swimspeed:, :ability_defenseup: and some other random jumble of subs. It is completely up to you of what you do for the rest. I only use swim speed so it is easier to get around and easier to avoid snipers and defense to be a bit more tanky.



Next I will be going over my build for this weapon for RAINMAKER!
bum bum BUM
I don't use this weapon on rainmaker a whole lot but I have a build for it surprisingly.
I use a lot of :ability_specialcharge: when in this mode for this weapon because when the other team has the rainmaker, they will usually protect the holder as they advance. The bubbler would be great to get in those kind of situations. A bubbler may also come in handy when trying to advance the holder on your team. This weapon is mainly support for this mode to me. But this weapon can be used with various strats. It may also be good to have some :ability_specialduration: because it never hurt you to have a little longer bubbler. I would go for 2-3 subs or even a main. Very similar to my other build for tower control. I would go for some :ability_swimspeed: so you can catch the rainmaker easier if he tries to get away when you activate your bubbler. Your bubbler can also be used to help your team survive the explosion of the rainmakers lil bubble. I also run this with :ability_bombrange: because this makes it easier to pop the rainmakers bubble. I would either go for that or :ability_inksaversub: for the same reason. So for this build I usually go for 1 main and 2 subs of :ability_specialcharge:, 1 main/3 subs of :ability_specialduration:, 2 subs of :ability_bombrange:/:ability_inksaversub:(varies), and 2/3 subs of :ability_swimspeed:. The rest of the slots I use for whatever supports the map best. You can decide what the last main is.
(I go for :ability_defenseup:).


OK, Finally made it to my most dreaded of modes(no offense), SPLAT ZONES.
So I never play this mode in S+ because I am TERRIBLE at this mode. More less with one of my secondary weapons. But I have a build for this like I have a build for everything.
You guys, I have to be honest with you guys. I just stack as much :ability_specialcharge: and :ability_specialduration: I can on this weapon. Anything that comes in between is fine. I just use the gear with the most :ability_specialcharge::ability_specialduration: sub/main I have in my inventory. Sorry if this part was crappy, some of you all may hate me for this but I never play splat zones in S+ because i hate the mode. But what I have to save when I play this mode with this weapon is.. GET THAT :bubbler:

Thank you all for who read this, please tell me what you thought of this guide and review it. Please keep in mind this is my first guide I have ever made in my life. If you see anything I can improve on or anything like that please tell me.


This is a list of the builds I use for this weapon and mode.
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Author
trevar
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Good but to me swimspeed is always necessary and in most cases you only need the bubbler for the first five seconds or less, enough to jump away or kill the enemy
A very great guide, very informative. Thanks for the build ideas man and keep up the good work!
It's sooooooo... long, but it makes a lot/some sense, you deserve to be @ the top. ;):)
trevar
trevar
Thanks :)
Great only gripe is it could be organized a bit better
trevar
trevar
Thank you, it could be more organized. This is my first guide so I would appreciate some tips on how. Thank you for the review!
This guide is in depth and was well constructed, I and most readers can tell a lot of time and effort was put into this guide, the abilities and uses for them were clear and logical. This is an optional bit of advice but for easier reading you could always color code your guide as well as making bigger sub titles making it easier to navigate through the guide. One more thing would be (this is also optional) to include some gear that these abilities are on.

In Conclusion the review was AWESOME!
trevar
trevar
Thank you for the constructive advice! I really appreciate it!
And yes, I spent a lot of time thinking about this thing, thank you again!
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