Tempered Dynamo Roller 101 (In Progress)

Tempered Dynamo Roller 101 (In Progress)

Greetings, fellow Splatooners!
In this guide I'll be teaching you the art of this unique combination. So let's start this off!


Gear Abilities
Sets are, in my opinion, important to bring out the best of this weapon, but wear what you want. The :wst_roller_heavy00: line has a 10% swim speed penalty so equip your self with at least a main of :ability_swimspeed: so that you move at the speed of the seeker (I'll explain that later in the guide).
This weapon is vulnerable while using the :killerwail: because, you can't perform any action during about 2 seconds. Equipping 3 subs of:ability_specialduration: is recommended because It reduces the delay between releasing the :killerwail: and performing any other actions. Now, this weapon has Medium Special Depletion, even if he:killerwail: fills up fast, It's recommended for weapons with high covering equip themselves with :ability_specialsaver: and I recommend 1 main and 3 subs. And now, abilities that might seem a bit random,:ability_runspeed::ability_bombrange:. As strange as It might look, these can save you in various situations. For example, :ability_runspeed: can help (slowly) avoid incoming fire and :ability_bombrange: can help throwing seekers into a spot like Flounder Heights, walls.

The Weapon
Now that we covered basics gear abilities, lets dig into the weapon itself.
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Zet4Dragon
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  1. Tempered Dynamo Roller 101 (In Progress)

    Greetings, fellow Splatooners! In this guide I'll be teaching you the art of this unique...
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