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To bad Ubisoft went out like a itch after the first year of wii U came out so now we don't have a chance for a rabbid amiibo as a sort of stand in for them.
First response was after the second test when I wasn't thinking things through. The 3rd play I figured out more or less how to properly you it.
FEF the chargers are, strangely enough, the "rushers" of the bunch because of their long shot. A fully charged 2 sec shot will out reach all the other...
What can I say, my grandpa's farm had some real sweet look but nasty B.... female bulldogs....(not saying they were bad but for a 5-6 year old that leaves a mental mark)
Know what, i'm going to add to this by saying that while teams are a good part of charge class a good part of the battle, knowing how long it charges up, being aggressive/defensive when the time call for it and always taking the high ground will make the charge shots much better at matches. Just...
Ya it's both a offensive, defensive and support weapon class in it's own right but without teammates to help you chargers aren't worth much in the game as is. Long range at full charge, great area coverage and best path maker for squidding through but with out support (or a noobish team) the...
Because I was blessed with a stable and fast connection, I never got past level 6 of the game with matches popping up, though dying a few time over didn't help.
Honestly it seems roller users are better for surprise attacks or backsplats or better at hiding near enemy spawn points and rolling them over when they leave... could be the pro meta game latter on when we have time to upgrade ourselves with clothing and perks to maximize point and splats.
So hello to everyone on this forum and website in general, my name is Lucky Fool and there is a reason why that name is my most chosen for games and the like. For a brief intro I have been following Splatoon since it was announced and squid board since beta a few months ago but never signed up...