Recent content by McSquid82

  1. McSquid82

    What are some buffs/nerfs you want for the 7.0.0 patch?

    There's a reason for why shooters got those buffs for firing sooner after coming out of their ink: it was necessary. They do deserve that mobility and here's why. Look at the other classes and what they can do and what shooters can't. 5 of them have weapons that can potentially 1 shot you...
  2. McSquid82

    What are some buffs/nerfs you want for the 7.0.0 patch?

    No it's not. It's top tier, so what? What's really wrong with having a solid main weapon? And like I said before the fact that it doesn't have or need a lethal bomb more than balances it. Random takes like these and then insulting me on top of it are exactly the reason why I'm glad it's the...
  3. McSquid82

    What are some buffs/nerfs you want for the 7.0.0 patch?

    It trades accuracy and fire rate for power, though. Like its cousin, the 96 that's a huge trade-off. Combine that with the fact that the only lethal bomb the 52 and 96 have ever had between the two of them is either the seeker in the first game or the curling bomb in the subsequent games, and...
  4. McSquid82

    What are some buffs/nerfs you want for the 7.0.0 patch?

    I think the .52 gal doesn't really need nerfs. There's a reason shooters were buffed in general coming out of swim form to start firing sooner. It's because unlike other classes, they don't generally have gimmicks. Sure they might differ in firing speed, power, range and accuracy, but that's it...
  5. McSquid82

    Blob balance/rework ideas

    I'm sorry it got a little sidetracked but I said my piece. Anyway, the relevant part of my last post is the second half. In a nutshell, I believe the blob is perfectly balanced. Anyway didn't mean to derail the thread arguing over nothing with Lisku.
  6. McSquid82

    Blob balance/rework ideas

    No, I believe in one of my responses that the Blob is perfectly balanced the way it is now, which is the real point of this thread. No more jokes, harmless or otherwise, no more arguing. It actually got buffed in this game's life cycle, which is exactly what it needed. MPU is gone, and it needed...
  7. McSquid82

    Blob balance/rework ideas

    Read my last post before yours, specifically the first two words. You're the one not understanding here, buddy.
  8. McSquid82

    Blob balance/rework ideas

    I know, so I gave a serious reply. You suggested deleting it which is out of the question. I then provided counterplay to the Blob, which I personally feel is fine as is. I genuinely believe it's balanced.
  9. McSquid82

    Blob balance/rework ideas

    Well excuse me for not finding your joke very funny. And judging from your response, you probably have lost to it a few times. I have too. Seriously though, the weapon has some glaring weaknesses. It can be flanked by anything a lot of mid to long range weapons. Its sloshing speed isn't nearly...
  10. McSquid82

    Blob balance/rework ideas

    Sorry, but just because you've lost to it sometimes and are feeling salty doesn't justify deleting a weapon from the game. If every weapon that people got salty about were deleted from the game there would be none left.
  11. McSquid82

    Patch 7.2.0 is here!

    I'm glad the Dapples are getting a mobility buff, and I hope this can help them move up a little in the tier list. The perception right now is that they're considered the worst Dualies by a lot of people in the competitive community. Their closest competitors both have more range and that's a...
  12. McSquid82

    Making a hypothetical balance patch and screwing with some kits

    Thank you, that's the whole point I've been trying to make, even if I didn't know quite how to phrase it. I guess what I've been trying to say is that with the right buffs, the Goo Tuber has the potential to be an extremely good charger. The foundation is there, the developers just need to build...
  13. McSquid82

    Making a hypothetical balance patch and screwing with some kits

    Its niche is exactly how it's designed. It can hold a charge four times as long as other chargers, it can splat at less than a full charge, which is something no other charger can do, and it can store partial charges. That's the whole point I've been making these last few points. A buff changing...
  14. McSquid82

    Making a hypothetical balance patch and screwing with some kits

    I didn't know that. Still, it's the only charger that can splat with any sort of partial charge, and what's more it can store it. No other charger can do that now with the removal of Damage Up and MPU. That's why I said it at least has the potential to be mid tier with some buffs. It has a niche...
  15. McSquid82

    Making a hypothetical balance patch and screwing with some kits

    I actually think the Goo is only a few buffs a weapon from being at least a mid tier charger. It has a ton of good properties unique to it that no other chargers have. First and most obvious is the really long charge hold, but on top of that it can splat at half charge and also store partial...
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