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I'm not one for salt posts, but I feel like this is something that needs attention. The .96's RNG is just *insane.* There is no consistency to the shots. I've had them veer way off course at a variety of ranges, not just at max range or even at 50% range.
Why is this? Is it a balancing factor...
I don't know what you mean by "chaos." If anything, Port Mackerel is probably one of the tightest and most orderly maps in the game because of how it so cleanly divides everything into lanes. There's a clear system to playing the map. Hold right lane, dodge the charger by going behind a crate...
Formerly one of the weaker abilities in the game, Comeback has become a relevant choice since it was buffed in the 2.6 patch. But the ability isn't just stronger in itself. Quick Respawn stacking builds that utilize Stealth Jump have become more and more prevalent in both Solo Queue and...
Your own performance is just anecdotal evidence and doesn't really amount to much when making a competitive tier list though. You might personally be better with the Splatterscope but that doesn't change the E-liter's viability. There is a reason the E-liter is as ubiquitous as it is on...
Gosh I love this thread. Polite tier discussion is the bomb!
That said, I'm going to respond to the question about why E-liters are better than Splatterscopes. First off, the E-Liters offer much more range than the Splatterscopes, which is the whole point of chargers in the first place. This...
It's only stressful if you let it be. ;) I think S rank is a ton of fun. Rank doesn't really stress me out too much. Figuring out how to play better and eventually get to that S+ rank is so satisfying.
Oh I'm certainly competitive, I just have so much more fun in Ranked that I don't really get upset haha. I play it almost exclusively now because Turf War is just frustrating. The "objective" of painting ground is so unfocused and the fact that you just have to wait the three minutes out removes...
Personally, I don't see how people get salty in ranked but not Turf War. I'll lose seven ranked matches in a row and it's no big deal but Turf War leaves me furious even when I win hahahaha
This is really the most important piece of advice (gratz on S+ btw!). Be confident in your plays in abilities! You'd be amazed at how much of a difference that makes. Getting salty and down on yourself will only lead to deteriorating play. Doubting a maneuver you're making will often add a split...
Because people in S rank are better than you. It's that simple.
You're not "bad" at this game. Being in A rank or higher, in my opinion, is when you officially can say you're "good" at Splatoon. The skill limit in this game is very, VERY high. S has a wide spectrum of ability. Some players are...
This bragging post is going to be the exact same thing as yesterday hahaha. I saw a sweet rotation for a build I wanted to test and went for it. Today it was Rainmaker Hammerhead/Walleye, and the build was Run Speed Up Custom Jet Squelcher. I had tried the build before the strafing buff to the...
No real specific moments today but I got to play Permanent Inkbrush on the dream rotation: Pit and Blackbelly SZ. I had been theorycrafting that it would be a terrific weapon for SZ on those maps, and I finally got to test it. I played super well for my entire session and decided my theory was...
Well what I meant (Just in case it wasn't clear) is that you don't gain a moral high ground by choosing not to switch weapons haha. It's not like it's dishonorable or anything to switch. I'm just saying it's not like switching to a weapon you perceive is better makes you a sellout. Unless you're...
You're not wrong. There are many weapons that are generally the weakest of their class but on certain map/modes become a more desirable choice. The Tempered Dynamo is generally the weakest Dynamo, but it is probably the best for Port Mackeral (Although Dynamos are still generally bad on Port imo...
There's a lot more salt in this thread than I expected haha. I love it! Even if a weapon were OP, all the weapons in this game take a lot of skill to play well with at higher levels. I totally get why a new player would think rollers are OP though. "OMG this is such BS, they don't even have to...
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