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Recent content by Pareto

  1. Pareto

    Recruiting for a semi-casual group of friends in Splatoon 2: The Switched Up Squidos

    I sent an add on Discord to you; looking forward to see how your clan is like.
  2. Pareto

    New AT: Dual mining

    The ink radius isn't the same as its lethal range and at best (the suction bomb also has a larger lethal range), you'll catch someone in a trade because of how vulnerable you're leaving yourself when laying that second ink mine. In fact, it'd be better to just back up and get the person with...
  3. Pareto

    Private Battles: All Are Welcome

    This sounds like a good amount of fun :) Would love to join!
  4. Pareto

    [Jul 31, 2016] Gotta Go Fast! (Online)

    Ooh, best of luck on the series Latias! Ah, it's stellar that you're promoting the Australian times. Looking forward to what you've got planned!
  5. Pareto

    S+ Charger main looking for an AUSTRALIAN clan

    Best of luck Latias!!! Can't wait to see you in Oceanic Offensive sometime!
  6. Pareto

    Luna blaster

    I've tried really hard to utilize the Ink Mines but I've never gotten the set to really work out; Splat Bombs seem to be able to do almost everything the Ink Mines can do, and more. Inkzooka takes ages to charge without a toss-able bomb so that makes a double whammy for me. I don't quite know...
  7. Pareto

    The Bragging Thread

    So this doesn't normally happen for me, especially as a Luna Blaster on Splat Zones (Museum D'Alfonsino). It took every miracle in the book to last a straight four minutes without getting splat while still maintaining that victory.
  8. Pareto

    Becoming a better team mate

    I felt like you were playing the Blaster a little too much like a standard shooter (i.e. quick sinking in and out between shots, slow walking while firing, and the abundance of your splats were purely direct shots). You have quite the aim though, so if you continue succeeding with your direct...
  9. Pareto

    New Tower Control Cheese strategy.

    Quite an interesting method. I'm sure this is going to show up more since there are a plethora of wall-based hiding places from the tower's path. To top it off, you can get to some extremely hard to reach places with a Kraken on a few maps. This will make for some interesting hiding spots...
  10. Pareto

    The Viability of Comeback.

    I imagine it's not as effective since Luna Blasters are fairly ink efficient as it is. The extra swim speed is ok but I feel like it's negligible, especially when you can just gear an actual Swim Speed on.
  11. Pareto

    The "What do I use with this weapon?" Build Compendium

    I'd have to disagree. Special Duration Up might get you an extra bomb or two but this weapon does not reach its special very well unless you're running Special Savers with it. I agree that Swim Speed is universally helpful as well but its effect to help dodge is less helpful on a Blaster weapon...
  12. Pareto

    Future buffs and nerfs

    I definitely agree. I had the other definition of "uncharged" molded together with "partially charged", so my bad on the lack of clarity.
  13. Pareto

    Future buffs and nerfs

    Actually, it can; it just takes an impractical amount of Damage Ups.
  14. Pareto

    The "What do I use with this weapon?" Build Compendium

    Mix and matching is fine nevertheless. An alternative: :head_eye005: : :ability_damage: | :ability_quickrespawn::ability_damage: X :clothes_first: : :ability_quickrespawn:| :ability_damage::ability_damage::ability_damage: shoes_first : :ability_stealthjump: |...
  15. Pareto

    The "What do I use with this weapon?" Build Compendium

    Luna Blaster Neo: :head_eye000:: :ability_quickrespawn: | :ability_quickrespawn::ability_quickrespawn::ability_quickrespawn: :clothes_tel006:: :ability_damage: | :ability_damage::ability_damage::ability_damage: shoes_first: :ability_stealthjump: |...
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