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In the global test fire, I could spawn trap people pretty easily on wall eye warehouse, but in case you don't know, there actually is an invisible force field around the spawn circle so the enemy can't shoot ink into that specific part but you can. Think of it as an infinite ink wall.
When I was playing the global test fire, I found myself holding the gamepad right below my TV. That way I could easily check the map without having to look away from the TV. I know some people may just want to kick back while playing, but if you want a good competitive game experience, I...
If anyone is looking for one more member for an online squad, I would love to join!
Play style: use splattershot and cover lots of the map and defend off main map points!
I plan to mostly use the splattershot throughout the whole game, so I think I will be the type of player who actually will ride the tower to move ahead.
And I also wonder what willl happen to the tower if no one stands on it for a while, will it stay where it is, or will it reset to its...
I did think that team supporters would hide in the side of the Route that the tower takes and snipes any enemy when they see them. And if a SplatCharger main is paired with a bubbler special... We probably just thought of the best set for tower control.
Tower Control really caught my eye when I saw it in the Splatoon Direct, and it looks like a gamemode that I would love to play a lot! So if anyone else feels the same way, what are some potential good strategies for it?
Hey guys, I'm PHILMaster227 or just Philip. Some of you may remember me from the beta site, and I'm finally back! I just played the first session of the demo and it feels so good to play! Hope I can make some friends here and we can play some turf wars together!