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He ain't called Lucky Charm for nothin'. I mean you should have seen the first time something like this happened when
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This isn't a formal debate session, guys. If you want some proof, just dig through Nikki's twitter. You don't need to nail others for it.
Speaking of Octolings I read a fanfiction where
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https://www.nintendo.co.jp/wiiu/agmj/update/
This update is just a handful of minor stage adjustments.
From what I could gather via Google Translate
Rainmaker Placement in Walleye Warehouse has been adjusted
Arrowana Mall: Once again, fixes to the squid barriers.
Some tower control exploit...
I was saying it was a good thing because players on that team probably felt less "cheated" out of a win the second time around.
Their trend is the exact opposite of ours. In every Splatfest so far in Japan except for two of the three that came after the multiplier was increased to x6, the more...
I got an acoustic guitar that I'll probably get to playing soon, and I play Trumpet in the band. Even though I'm quitting Band, trumpet is a really fun instrument so I'll do my best to keep playing it.
Just because it wouldn't have changed their previous splatfests doesn't mean that the increase has affected how the Japanese playerbase handles these themes. As mechanical and unforgiving as people here perceive them, they have feelings too.
When Red Fox Udon vs. Green Tanuki Soba was re-held...
Simple: Japan needs the 6x and not us. Localize the US version to have a lower multiplier if possible. EU/Oceania do not have any sort of trend towards the minority or majority so that's up for debate.
Here's my thoughts since no one else has left any here.
There's a reason color combos are static. In a game based around marking your territory with your own ink, color combos have to work so that you can distinguish your team's ink from your opponents without having to strain your eyes too...
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