Recent content by Tables

  1. Tables

    Splatoon 2 Splatoon 2 Squidboards Community Weapon Tier List [10/26]

    Would it be possible to also show a combined tier list for everything since the last balance/major update, i.e. not refreshing every time a new weapon releases? Not saying it should be the main thing to look at as of course it's unfair to those new weapons, but basically right now new weapons...
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    Splatoon 2 How viable is bomb defense up in ranked?

    Partial charges could also reach up to 120 before patches.
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    Splatoon 2 How viable is bomb defense up in ranked?

    That's not quite true. Partial charges can deal over 100 damage, as could Blaster indirects in earlier versions, and Defence could reduce them below 100.
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    Splatoon 2 How viable is bomb defense up in ranked?

    I've tested surviving direct attacks, and couldn't get it to work. I wouldn't be surprised if the OHKO radius attacks are just completely unaffected by Bomb Defence Up. Anyway, I find Bomb Defence to be a pretty good ability overall. It lets you turn a lot of attacks into not-quite kills. The...
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    Splatoon 2 Ability effects research thread

    Splat Brella and Object Shredder Object Shredder appears to have no effect whatsoever on the Splat Brella shield, both fired and held. The Brella shield appears to have around 505-530 HP while held, and it seems to have more HP/take less damage when fired. Some weapons/subs likely deal...
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    Splatoon 2 Splatoon 2 Squidboards Community Weapon Tier List [10/26]

    The raw data was already posted. This kind of statistical approach is much nicer for summarising the data quickly and succinctly, which the vast majority of people are going to find more useful. Generating a single statistic in a reasonably fair way and ordering based on that is great for making...
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    Splatoon 2 Ability effects research thread

    Okay so I'm not entirely happy with this but... Special Saver The benefits from this seem to be roughly linear. You save 50% of your special by default, and for every point of special saver, save about 1.1% more. I can't quite tell what the exact formula is. It could be something to do with...
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    Splatoon 2 Ability effects research thread

    Special Saver is really throwing me off. It's definitely changed since Splatoon 1, but it also doesn't seem to be following the normal formula, in any way I manipulate it. Here are some angle measurements of how much special you have left after respawning for various amounts of Special Saver: 0...
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    Splatoon 2 Ability effects research thread

    3 Mains, 9 Subs, same as every ability. The last few subs have very little effect, but they do still have an effect. Run Speed gives a max of +50% to run speed when not shooting, and a max of +25% to run speed when shooting. To help illustrate this, let's call your normal run speed 100 units of...
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    Splatoon 2 Splatoon 2 Squidboards Community Weapon Tier List [10/26]

    What might be nice is to have a list of tournaments that this data is drawn from. And personally I'd quite like to see the raw numbers for each as well - win count + times used. I can see it's from 113 total matches, so just two tournaments I would guess, which I would guess is the tournament...
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    Splatoon 2 Ability effects research thread

    Yeah, LDE is when the enemy pushes it below 30. Also in the last 30 seconds of battle, and while I haven't tested it I'd be shocked if it wasn't also active in Extra Time. LancerStaff, if you can test it that would be fantastic. I'll also send you my friend code, which might help. But having...
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    Splatoon 2 Ability effects research thread

    I've done some preliminary testing of Quick Super Jump. I can't notice any significant difference compared to Splatoon 1.
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    Splatoon 2 Ability effects research thread

    Ah, right. I'd like to test Quick Super Jump, but I don't think I'll be able to get anything accurate, due to a lack of accurate time recording. At best I'll probably be able to conclude it's about the same as Splatoon 1, assuming it is. Me and Nogaems at GFaqs have tested Bomb Defence Up, at...
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    Splatoon 2 Ability effects research thread

    Cold Blooded I'll have to test at some point. Might be fun to see how much effect it can have with 3 mains or so. Sub Power Up, I've seen a list of what it affects on each Sub, generally it's throw range if that makes sense for it (bombs, toxic mist), otherwise something special like the ink...
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    Splatoon 2 Ability effects research thread

    I've been doing a bit of research into the effects of abilities, since I've been finding it hard to get solid information on them. I initially posted this on GFaqs, but figured it might help get it well known more quickly if I post it here. A general disclaimer: A lot of this is based on...
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