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The tip of its Hitbox does 71 dmg, but the base only down 41 so keeping at a decent range is crucial to winning engagements. I wouldn't say its OP after playing anything one day, btw
Forum name: Tokyodown
NNID: Tokyodown
Current role/weapon: splattershot/Aerospray MG are my two main setups. I'm an expert in zoning and defensive play.
Age: 21
I'm starting a team we have three so far and need one more, so PM me if you're interested. It's three skilled, A ranked players...
I'm definitely going to try and build up the scene, so expect big things. We have a lot of great venues here and tons of players. Join the FB group to help get it going
Here's the FB page, where events/listings will primarily be posted: https://m.facebook.com/groups/119436201732598?view=permalink&id=119436205065931
I've been in contact with some of the staff at Ignite Gaming (on Elston, check it out) on potentially having events there once the update is...
Major emphasis on building special, considering special is one of the only ways to consistently get a ranged kill on this map. It also makes super jump critical just from a positional standpoint. Staying alive is way more crucial to a teams success tha. k/D And as everyone as pointed out, the...
I've always believed when a game is broken, try and make everything better rather than weakening first. This opinion does not apply to Splatoon or the current situation, though. (Looking at you, sm4sh)
I played the single player for thirty minutes to an hour and unlocked the Aerospray. It's worth it for the AS.
I would consider the .52 gal and Aerospray the best weapons, but still far from overpowered. Both can be consistently beaten by good movement and smart planning. This thread seems more...
Arowana Mall is the only one I don't necessarily enjoy. I think all the maps are balanced, but the mall is just a weird design and forces awkward battles on the middle platform. All the other maps are fine in my book.