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Math time, oh the horror
My qr is active maybe 3 times per game on average (and that's being generous), so 1.1 qr saves me 4,6 seconds total
Since on average, I'm jumping in, say, 5 times on respawn, plus the like 4 times I jump around mid game, with faster jumps, 1.3 qsj saves me 3,29 seconds compared to 0.2 qsj
So I lose about 1,3 seconds of downtime in exchange for jumping out 16 frames sooner, might be worth it
@isaac4 It's really common yeah, comeback, 0.2 swim speed, 0.2 qsj, special saver, a bit of ism, stealth, and you fill the rest with qr
It lets you play aggressively, and you'll die to a lot of random stuff. And tent as a main doesn't get that many kills usually, so it's really good on it
But with zooka, your qr doesn't activate as much, so idk if it's really worth it for zones