while i'm glad to see people can be that competent with the charger, remember that it still can't really outperform shooter type weapons when it comes to raw surface area covered. while ~700 + the ~300 points for winning around is decent, imagine how much ground a player on this skill level could've covered if they stuck with a splattershot variant.
curious to see where the meta is going to take the weapon. it's becoming clear it can be used for more than dedicated long range supports & frags. probably the most volatile weapon type, i'll definitely be experimenting with them all.