3 -weapon Highlight #2

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Jan 9, 2016
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Finland
I know I missed February! Busy with a lot of other stuff.

Just letting you know, points made in this highlight are MY opinions; feel free to make your own (but don't be mean about it)

Anyway, here we go with my Weapon Highlight!

#1 Heavy Splatling

-Charge to fire
-A lot faster charging time than Hydra
-Has a good range, able to beat most of the shooters (except the Squelchers)
-Splat Wall makes a lot of 1v1 fights easier
-:ability_inksavermain: and :ability_inkrecovery: recommended
-:ability_damage: can also work
-Careful not to get flanked
-Good offensive tool
-Can work in all modes, though Rainmaker can give you trouble

#2 Aerospray MG :wst_shot_blaze00:

-high rate of fire
-doesn't have a lot of range
-seekers can be used to assault targets out of range
-:ability_inksaversub: is useful if you want to use the seekers a lot
:ability_inkrecovery: is helpful, as always
consider :ability_specialcharge: to get your inkzooka faster
- Useful weapon to have in Splat Zones
- Can work with multiple playstyles

#3 Splat Roller :wst_roller_normal00:

-covers a lot of turf (even better with :ability_inksavermain:)
-can fling ink in a short range ahead
-able to one-hit splat opponents so:ability_damage: is not necessary
-:suctionbomb:is an all-around good sub
-:killerwail: can be great for blocking a narrow corridor from enemies
-:suctionbomb: can be especially helpful in Tower Control (throw one on the tower to get your enemies off of it)
-Decent offensive tool, though escaping can be tough

There you have it. 3 weapons highlighted. What do you think of these weapons? Did I miss something? Go ahead and discuss freely.

Remember to Krak-On! :kraken:
 

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