Pivi
Inkling Cadet
- Joined
- Apr 27, 2015
- Messages
- 260
- NNID
- HeroPivi
After playing with this thing for like, 3 days in Ranked I'm here to preach the good word on this glorious flame painted weapon of mass destruction
For one: Drop the custom Blaster, the Bubbler, while not a crutch, will very seldom get used unless you're packing Tenacity with 3 Special Charge ups, the ink spread on this thing is potato and it'll take you ages to fill the meter.
Stock Blaster is where the magic happens. Why, you ask? Because of THIS
(its gorgeous)
The Disruptor was practically made for the Blaster honestly. The Disruptor is on 3 weapons total (so far) including the Blaster but I feel it works best with said Blaster because the way the Disruptor works and the way the Blaster nets splats go hand in hand, or tentacle I guess.
Instead of having to manually cut off someone's escape route, throw this!
Instead of having to flee for your life when a Roller is chasing you, throw this!
Instead of trying, and failing to nab someone out of your range, throw this!
When someone is Disrupted, very seldom are they going to keep coming after you due to all of their combat mobility options being severed, and more than likely will either try to get away (hah!) or hide till the ~6 seconds of being disrupted are up, but lucky for you and me, the Disruptor also places a cute little halo of arrows around the victim, even if they're hiding in Ink, you can still see and splat them no issue. Here's a video on how it works!
If they try to run, the Blaster's burst damage will likely finish them off after about 2 shots, depending on if you're packing Damage Up or not.
It should be noted that this sub takes around half of your ink supply, so you'll probably only get a MAX of 4 shots after throwing it, so mind your tank.
As for the Blaster itself, you'll have to mimic a Roller when it comes to combat, though you have an edge due to not having to Spray and Pray (tm) to get Splats.
This generally includes hanging out around corners (throwing your Disruptor is a great way to see if it's safe), sliding around the mid point for flanks, and generally flip flopping between being a sneaky squid an offensive one. In direct combat, you wanna keep your distance. This weapon's vice is things that shoot faster than it (read, the entire shooter roster) so if a Sploosh or Tentatek see you first, at best you can hope your crosshair lined up when you panicked and pulled the trigger and get a trade.
The Kller Wail is a fine special to wrap this set up. It's primary function is to force people out of their comfy positions so you can hound them down. Disruptors can set up for flashy Killer Wail finishes, though that's a bit unnececary since chances are you can just hit em with your Blaster.
When paired with an Echolocator, you bring forth TERROR since a direct hit is a painful splat, this is when you go all aggro.
As for Ranked modes, I'd say the Blaster is best in Rainmaker thanks to the Disruptor being able to cripple the opponent who happens to have the rainmaker, allowing you or a teammate to hound them down, or at the very least, keep them from moving forward. It also takes 4 direct hits to burst the bubble which is better than most guns. It's also well suited for Tower mode mostly due to you being able to clear the tower with ranged blasts and the Killer Wail as well.
Iffy on Splat Zones, but that's my least favorite mode so //shrugs
There's a lot more to learn about the Blaster, but I feel this weapon set is so overlooked that it's criminal! Put your Luna Blasters down, guys!
For one: Drop the custom Blaster, the Bubbler, while not a crutch, will very seldom get used unless you're packing Tenacity with 3 Special Charge ups, the ink spread on this thing is potato and it'll take you ages to fill the meter.
Stock Blaster is where the magic happens. Why, you ask? Because of THIS

The Disruptor was practically made for the Blaster honestly. The Disruptor is on 3 weapons total (so far) including the Blaster but I feel it works best with said Blaster because the way the Disruptor works and the way the Blaster nets splats go hand in hand, or tentacle I guess.
Instead of having to manually cut off someone's escape route, throw this!
Instead of having to flee for your life when a Roller is chasing you, throw this!
Instead of trying, and failing to nab someone out of your range, throw this!
When someone is Disrupted, very seldom are they going to keep coming after you due to all of their combat mobility options being severed, and more than likely will either try to get away (hah!) or hide till the ~6 seconds of being disrupted are up, but lucky for you and me, the Disruptor also places a cute little halo of arrows around the victim, even if they're hiding in Ink, you can still see and splat them no issue. Here's a video on how it works!
If they try to run, the Blaster's burst damage will likely finish them off after about 2 shots, depending on if you're packing Damage Up or not.
It should be noted that this sub takes around half of your ink supply, so you'll probably only get a MAX of 4 shots after throwing it, so mind your tank.
As for the Blaster itself, you'll have to mimic a Roller when it comes to combat, though you have an edge due to not having to Spray and Pray (tm) to get Splats.
This generally includes hanging out around corners (throwing your Disruptor is a great way to see if it's safe), sliding around the mid point for flanks, and generally flip flopping between being a sneaky squid an offensive one. In direct combat, you wanna keep your distance. This weapon's vice is things that shoot faster than it (read, the entire shooter roster) so if a Sploosh or Tentatek see you first, at best you can hope your crosshair lined up when you panicked and pulled the trigger and get a trade.
The Kller Wail is a fine special to wrap this set up. It's primary function is to force people out of their comfy positions so you can hound them down. Disruptors can set up for flashy Killer Wail finishes, though that's a bit unnececary since chances are you can just hit em with your Blaster.
When paired with an Echolocator, you bring forth TERROR since a direct hit is a painful splat, this is when you go all aggro.
As for Ranked modes, I'd say the Blaster is best in Rainmaker thanks to the Disruptor being able to cripple the opponent who happens to have the rainmaker, allowing you or a teammate to hound them down, or at the very least, keep them from moving forward. It also takes 4 direct hits to burst the bubble which is better than most guns. It's also well suited for Tower mode mostly due to you being able to clear the tower with ranged blasts and the Killer Wail as well.
Iffy on Splat Zones, but that's my least favorite mode so //shrugs
There's a lot more to learn about the Blaster, but I feel this weapon set is so overlooked that it's criminal! Put your Luna Blasters down, guys!