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So since so many people have been playing splatoon and understand the meta of this game I wanted to ask about which weapon idea you'd like to see in Splatoon as well as suggests a few of my own
(This was is my personal idea)
Weapon: Splat whip
Design: It is Literally just a giant sponge with a rope on it
Mechanics: So how it would work is simple, when you tap zr button you will swing it halfway around your body before arcing it over your head and slaming it down (which if in the sponge is a instant KO), pressing the zr buttom again quickly will allow you to flick up ink from the sponge. However this won't cover area or KO opponents like this, so comes the next step
So this is where the uniqueness of this tool comes in, by continuously taping the zr button you can spin this weapon like a flail around your body and leave a circle of ink in the process, however this circle will change depending on how quickly you tap the button. The quicker you press the button the smaller the inked area is covered, the slower you press it the the wider the wider and slower the ink area is covered.
Issues/ Patches:
A big problem with this tool is that player will try to break the weapon and quickly squid tech and swing the tool to "swing cancel" or something this tool, so the beginning animation will have starting lag to prevent this, similar to the startup lag for a slosher
Quick spins will act like a barrier to the inkling and could prove unfair so this weapon will take 5 to 6 hits to splat {3 with damge up} with quick spins and 2 to 3 to splat {1 hit KO with damage up} with the wider and slower spins (encourages players to mix up usage of tool and give other short range tools a chance to splat this weapon)
Lastly sub weapons that would work well with this weapon are spinklers or ink mines, since it lack a good close range and coverage that other long range weapons have, and lastly should have kraken or killer wail special to make this tool a support or attack heavy weapon to be reckoned with
(share your idea's for tool in the comments below)
(This was is my personal idea)
Weapon: Splat whip
Design: It is Literally just a giant sponge with a rope on it
Mechanics: So how it would work is simple, when you tap zr button you will swing it halfway around your body before arcing it over your head and slaming it down (which if in the sponge is a instant KO), pressing the zr buttom again quickly will allow you to flick up ink from the sponge. However this won't cover area or KO opponents like this, so comes the next step
So this is where the uniqueness of this tool comes in, by continuously taping the zr button you can spin this weapon like a flail around your body and leave a circle of ink in the process, however this circle will change depending on how quickly you tap the button. The quicker you press the button the smaller the inked area is covered, the slower you press it the the wider the wider and slower the ink area is covered.
Issues/ Patches:
A big problem with this tool is that player will try to break the weapon and quickly squid tech and swing the tool to "swing cancel" or something this tool, so the beginning animation will have starting lag to prevent this, similar to the startup lag for a slosher
Quick spins will act like a barrier to the inkling and could prove unfair so this weapon will take 5 to 6 hits to splat {3 with damge up} with quick spins and 2 to 3 to splat {1 hit KO with damage up} with the wider and slower spins (encourages players to mix up usage of tool and give other short range tools a chance to splat this weapon)
Lastly sub weapons that would work well with this weapon are spinklers or ink mines, since it lack a good close range and coverage that other long range weapons have, and lastly should have kraken or killer wail special to make this tool a support or attack heavy weapon to be reckoned with
(share your idea's for tool in the comments below)