That is honestly a perfect summary, yes! Essentially, only three things can happen when aiming:Wow, this is honestly a bit paradigm-shifting for me. I've always operated under the logic of “there are so many uncontrollable, unknowable factors that can trip you up so this one (sensitivity) being consistent is really important” and this seems to be saying more along the lines of “there are so many uncontrollable unknowable factors that can trip you up, and since sensitivity is one that you can control, you're better off learning how and when to use it to compensate for said uncontrollable unknowable factors.” (Am I comprehending that right?)
- You hit the target.
- You undershoot (you don't move enough to hit them).
- You overshoot (you move too far and miss them).
And do not underestimate the aforementioned "honeymoon effect": It is one of the most effective little tricks you can have to immediately improve your aim, which will improve your confidence, which will improve your gameplay generally, which will improve your aim...
There are quite a few pretty interesting and good studies on aim, but all of them to my knowledge are on mouse aim. I did not want to bring them up here just to not further blow up this post, and to not have to explain the differences in detail, but the research exists and it is fascinating!Side note, I was fascinated by the study mentioned in the Viscose video about motor control improvement and the brain-theory behind how it works. It's so cool that people are studying this stuff!