Gutting Cooler because I HATE YOU ALL

SAMICOM

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okay, i'm gonna keep this brief. it shouldn't be a requirement for every comp.


it now gives you

20AP of ssu and rsu
25 AP of IA
57 AP of IRU
10 AP of SS
40 AP of QR (but only if you haven't gotten a splat after picking up cooler, still works if you got a splat before)
25 AP of QSU


cooler has 2000 HP and can be destroyed.


EDIT: Cooler can't be destroyed, but can be shot through.


**** you, cooler
 
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vamp1rebees

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okay, i'm gonna keep this brief. it shouldn't be a requirement for every comp.


it now gives you

20AP of ssu and rsu
25 AP of IA
57 AP of IRU
10 AP of SS
40 AP of QR (but only if you haven't gotten a splat after picking up cooler, still works if you got a splat before)
25 AP of QSU


cooler has 2000 HP and can be destroyed.


**** you, cooler
tbh i'm surprised cooler can't be destroyed considering how op it is, plus it would make abilities like object shredder much more worth it
(regardless of nerf i will protect my beloved cooler)
 

Algae

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Interesting that its keeps its ink resistance, for all the other nerfs.

I think the special would be more interesting, and more effective in casual play, if it allowed you to slowly accelerate to a speed above your typical swim speed, albeit in one direction of velocity (not to be confused with the gear ability). It'd also be interesting if the special's user got one of the drinks automatically, no matter how far they throw the cooler.
 

Madman46i

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Dude, wellstring would be op if you could break cooler cause like it would just kill it instantly
 

SAMICOM

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o
tbh i'm surprised cooler can't be destroyed considering how op it is, plus it would make abilities like object shredder much more worth it
(regardless of nerf i will protect my beloved cooler)
oh I like cooler, its just WAY too overtuned. i'm glad you understand my reasoning
 

SAMICOM

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Interesting that its keeps its ink resistance, for all the other nerfs.

I think the special would be more interesting, and more effective in casual play, if it allowed you to slowly accelerate to a speed above your typical swim speed, albeit in one direction of velocity (not to be confused with the gear ability). It'd also be interesting if the special's user got one of the drinks automatically, no matter how far they throw the cooler.
I still want it to give a large mobility buff and ability to get back into action if you don't get use of it, but not to it's current degree
 

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