Damandatwin
Inkster Jr.
- Joined
- Sep 11, 2015
- Messages
- 30
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- Damandatwin
Might be good. I think it would need to outrange tentateks to be useful though.
This is going to outrange Splattershots for sure. My guess is it will have range inbetween the N-Zaps and the 0.96 Gals.Might be good. I think it would need to outrange tentateks to be useful though.
Sorry if this seems rude of me but it's D, not deco.This kit sure seems wonky for a weapon like this. The other two nozzlenoses have kits that seem more sensible for them.
The original has disruptors, which makes getting in the two bursts easy and has Killer Wail for a long range option.
The deco version has burst bombs, which allow you to pick off a weakened opponent after you've shot them. It also has the Kraken, which helps since The Nozzlenoses can get trapped in enemy ink easily, so having a get out of jail free card is great.
I just really don't know how this kit fits the H-3 Nozzlenose.
If I remember correctly it has the same range as the normal Nozzlenose (which out ranges Tentateks by a bit) so it should be useful, also the kit it has is pretty decent imo.Might be good. I think it would need to outrange tentateks to be useful though.
It's also worth mentioning that it has perfect accuracy, something only the nozzlenose family and chargers haveIf I remember correctly it has the same range as the normal Nozzlenose (which out ranges Tentateks by a bit) so it should be useful, also the kit it has is pretty decent imo.
I think they can, although I think it'll be required to know how fast it shoots to know if it's worth it or notH-3 Nozzlenose users gonna need to check their fire so they don't get left vunerable between bursts. Can nozzlenose users interrupt their bursts like Splatlings can by diving into ink as a squid?
Blasters also have perfect accuracy. I think the Nozzlenose's is "almost" perfect, but it's pretty hard to test it so I can't say for sureIt's also worth mentioning that it has perfect accuracy, something only the nozzlenose family and chargers have
I've never understood why people say that you need to mash to use a Nozzlenose. Brushes require mashing because they can be swung so rapidly. Nozzlenoses and Sloshers are not nearly as fast; they just require tapping the button in a certain rhythm. It's a waste of effort to tap the button faster than the weapon can fire.This loadout=You can't run, you can't hide. The player just has to be good at mashing.
Mashing for TW though. And I've carried my team in TW with the L-3s. Especially the Dolphin. No joke. I think this might be harder to carry in TW with but as long as one mashes one can be fine.I've never understood why people say that you need to mash to use a Nozzlenose. Brushes require mashing because they can be swung so rapidly. Nozzlenoses and Sloshers are not nearly as fast; they just require tapping the button in a certain rhythm. It's a waste of effort to tap the button faster than the weapon can fire.
Mashing does not give you nearly the most consistent fire rate.Mashing for TW though. And I've carried my team in TW with the L-3s. Especially the Dolphin. No joke. I think this might be harder to carry in TW with but as long as one mashes one can be fine.
Why would the mode make any difference? The weapon's rate of fire isn't going to change based on that. It's simply more efficient to tap in a rhythm rather than pretending you're playing an Inkbrush.Mashing for TW though. And I've carried my team in TW with the L-3s. Especially the Dolphin. No joke. I think this might be harder to carry in TW with but as long as one mashes one can be fine.
The fire rate is pretty much the same.Why would the mode make any difference? The weapon's rate of fire isn't going to change based on that. It's simply more efficient to tap in a rhythm rather than pretending you're playing an Inkbrush.
Also, if the H-3 works anything like I'd expect it to (that is, it has a longer delay after each burst), controlled tapping is going to be downright mandatory for it, since you're going to want to make every burst count. Tapping the button before you've actually made any effort to line up a shot would not only be a waste but also leave you vulnerable.
If you're referring to the two Nozzlenoses, I find that very hard to believe given their numerical stats, but we'll know for certain in less than an hour.The fire rate is pretty much the same.