Thanks! I usually rush in to quickly which is my weakness Im working on. But I usually try to go a different root then my team to try to surprise the other enemies but usually it backfires on me because there team is all in a bundle where has Im alone.
I used to do this a lot, too. The flaw here, which you've probably already found, if that you're a walking target with the RM. There's no reason to go a different route from your team mates, because your opponents will have no reason to engage them and not go after you. The only exception here is if your team mates somehow manage to engage your opponents so you can sneak by a different path, but I find this to be incredibly rare. Best to let at least one squid escort you while 1-2 others do flanks or gain turf control.
In Rainmaker I've had moments where the enemy doesn't grab the RM right away and thinking that its save I stupidly go up there to try and grab it, boy I can tell you it makes me feel really stupid when I get killed right away by a charger and or a killer whale. Although sometimes I have been super lucky to get it when there's know one else around but very rarely does that happen.
ME. TOO. "huhhuhuhuh theres no one here must be my time to SHI--SPLATTTTTTTT"
All I can say is watch the bar at the top which shows how many team mates on each team are alive--go rush in if there's only 1 or 2, proceed with caution if there's more. I don't mean you shouldnt approach the Rain Maker at all if all opponents are present-- ALWAYS play to the objective. Just be aware of your surroundings and take smart precautions like lobbing bombs, using splash walls, etc.
SZ's I'm not to bad with it but man Ive had horrible matches that make me want to throw my controller (is it called controller or is it called something else?) against the wall. I usually get so frustrated thinking that Im just a sucky player but I think its mostly because my other team-mates arent with it or it could be both so who really knows on that end. Thanks so much for the tips there really appreciated. I'm not really a noobie but I left the game for a while taking a break from it in all so when i came back with three new ranked matchs I was a tad overwhelmed to say the least. XD
Controller or Gamepad. haha.
Zones is the most frustrating mode for me personally, and the mode in which my core strategy has the most map-to-map variation. There's no guarantee that what works for me will work for you, but I lean toward splash walls, seekers, and splat bombs for subs and Inkzooka, Ink Strike and Bomb Rush for my specials. As a result, I have a playstyle that favors keeping my opponents away from me (and my extension, the zone). When I use seekers or bombs, they are responsible for at least 50% of my kills. Unless I'm using .52 Gal or a Slosher, I'm not engaging in 1-on-1 combat very often. Sneaky and cheap deaths are my way of the ninja (squid).
Would you happen to have any advice on weapons I should consider trying?
I have basically zero experience with the Splash-o-matic that you use, so unfortunately I can't give you any tips on that weapon (maybe I'll try it out tonight though!)
On Rainmaker I play mad support roles usually. Echolocator is a godsend for an aggressive team, so I use N-Zap 85 a lot. Sloshing Machine when I want to play more offensively, or Splattershot Jr which is my go-to trusty companion which works for me in just about any scenario. Bubbler ambushes are beautiful. .52 Gal is a good idea, too, but I struggle to use Killer Wail effectively. .96 Gal Deco is one of the most popular offensive weapons. I'm still not great with it, but many would recommend it. Kraken is a solid special for most maps/modes.
For Splatzones, I play a heavily role in turfing the zone aggressively, as opposed to hunting down and killing. If the map allows for seeker usage, I will always use .52 Gal Deco or Aerospray MG, the former for ink strikes and the latter for crazy good ink coverage. Walleye, Mahi Mahi, Piranha Pit, Kelp Dome, Port Mackerel, even Flounder and Moray offer good situations for seeker usage. I think it's a highly underrated sub. If I can't use seekers, I go for splash walls (Slosher) or Splat Bombs (Sloshing Machine, Splattershot Pro or Jr). Walls help me spread ink without getting picked off by a sniper. I find this works well on maps like Ancho-V or Arowana, or maybe Saltspray Rig. Bombs are just all-around subs with few drawbacks. Good for getting snipers off of their perch or general zoning.
I think it's obviously important to remember that a lot of different players will tell you a lot of different things. I personally SUCK with Blasters, Splatlings, Ink Brushes, Chargers, and Dynamo Rollers, but a lot of people are amazing with these. You might find your playstyle is better suited to a weapon which I am completely abysmal with.