Spenstar
Inkling
Until only yesterday, I absolutely loathed Splat Zones. Maybe I didn't quite understand it maybe my playstyle was just not conducive to the mode, but for whatever reason, I avoided it at all costs. What changed? The Heavy Splatling Deco.
I figured my problem (I was using the NZap as my main for ranked modes) was that I was too up-close, so I experimented with the splat charger, and then the Heavy Splatling. Despite the sub (sprinkler) being probably pretty good for that mode, I just couldn't do it. I could paint zones from a distance, but I had trouble killing, and I always got ambushed. For whatever reason, the Deco (and changing my sensitivity settings to be less sensitive in the motion and more sensitive in the analog) changed everything. I often have a very hard time using subweapons besides curling bombs (and suction bombs in tower control) but the combination of the main gun and the splash wall just clicked for me. Plus I love the bubble blower, both for its defensive value and for using it to snipe people from a distance using my range and the bubble's burst.
So now that I have a weapon that I newly love, I do what I always do and ask a ton of questions. Is the vanilla Heavy Splatling worth practicing more with, or should I just stick with the Deco? Are either Heavy Splatling set good in Tower Control and Rainmaker or am I better suited sticking with my ol' faithful NZap? (Also, I unlock the Mini Splatling in one level, in case that turns out to be an ideal middle ground) What about equipment? Right now (in part due to my mediocre RNG and dislike of salmon run making perfect gear setups impossible) my Deco setup focuses on both types of Ink Saver, Stealth Jump, and probably some Special Charge Up. (I have a 3 star Special Power Up shirt to level up (I know that's good with bubble blower) and a shirt that has 1 main of run speed up and 3 subs of special saver that idk the value of.)
Also, (sorry about all the freaking questions) how does one perfect the art of shot leading? I figure if I can master that, my splatling game will be 10000% better. That and of course the art of figuring out how much to charge. I'm still in that trap of waiting until a full charge most of the time.
I figured my problem (I was using the NZap as my main for ranked modes) was that I was too up-close, so I experimented with the splat charger, and then the Heavy Splatling. Despite the sub (sprinkler) being probably pretty good for that mode, I just couldn't do it. I could paint zones from a distance, but I had trouble killing, and I always got ambushed. For whatever reason, the Deco (and changing my sensitivity settings to be less sensitive in the motion and more sensitive in the analog) changed everything. I often have a very hard time using subweapons besides curling bombs (and suction bombs in tower control) but the combination of the main gun and the splash wall just clicked for me. Plus I love the bubble blower, both for its defensive value and for using it to snipe people from a distance using my range and the bubble's burst.
So now that I have a weapon that I newly love, I do what I always do and ask a ton of questions. Is the vanilla Heavy Splatling worth practicing more with, or should I just stick with the Deco? Are either Heavy Splatling set good in Tower Control and Rainmaker or am I better suited sticking with my ol' faithful NZap? (Also, I unlock the Mini Splatling in one level, in case that turns out to be an ideal middle ground) What about equipment? Right now (in part due to my mediocre RNG and dislike of salmon run making perfect gear setups impossible) my Deco setup focuses on both types of Ink Saver, Stealth Jump, and probably some Special Charge Up. (I have a 3 star Special Power Up shirt to level up (I know that's good with bubble blower) and a shirt that has 1 main of run speed up and 3 subs of special saver that idk the value of.)
Also, (sorry about all the freaking questions) how does one perfect the art of shot leading? I figure if I can master that, my splatling game will be 10000% better. That and of course the art of figuring out how much to charge. I'm still in that trap of waiting until a full charge most of the time.