BlackZero
Inkling Commander
- Joined
- Nov 3, 2015
- Messages
- 350
I usually play Heavy Splat or Charger, so I spend a lot of time drawing routes to the center of the map in ranked. A lot of people don't do this, they just run towards the objective. Taking a few seconds to set up two or three alternate routes helps if your team gets overrun in the center.
Also, find the right balance between being close enough to your teammates to help them, but far enough away that you all don't get wiped out at the same time. I've seen people huddle up and get taken out by an Inkzooka/Rain Maker, giving the other team free reign until everyone respawns. Know the range of your weapon, and keep your teammates around the outside limits of your reach if you're planning a team rush.
The classic Rommel's blitzkrieg: race to a good defensible position and wait for your teammates to catch up. Engage the other team from a position of strength. When you've weakened or scattered the other team enough, rush to the next defensible position and wait for your team to catch up. Too many people charge ahead to the center and don't think about how they're going to defend it from the other team while their own team is still trying to get there. Make sure the position you rush to is a position you can fight the enemy off from. After you beat them back, you've got a few seconds to advance and set up a defense. A proper blitzkrieg is rapid advance > defend > rapid advance > defend, so on and so forth. This works great if you can coordinate it and the people bringing up the drag watch for flankers.
Also, find the right balance between being close enough to your teammates to help them, but far enough away that you all don't get wiped out at the same time. I've seen people huddle up and get taken out by an Inkzooka/Rain Maker, giving the other team free reign until everyone respawns. Know the range of your weapon, and keep your teammates around the outside limits of your reach if you're planning a team rush.
The classic Rommel's blitzkrieg: race to a good defensible position and wait for your teammates to catch up. Engage the other team from a position of strength. When you've weakened or scattered the other team enough, rush to the next defensible position and wait for your team to catch up. Too many people charge ahead to the center and don't think about how they're going to defend it from the other team while their own team is still trying to get there. Make sure the position you rush to is a position you can fight the enemy off from. After you beat them back, you've got a few seconds to advance and set up a defense. A proper blitzkrieg is rapid advance > defend > rapid advance > defend, so on and so forth. This works great if you can coordinate it and the people bringing up the drag watch for flankers.