Robochao
Full Squid
- Joined
- Jun 10, 2015
- Messages
- 42
- NNID
- Robochao
I've been running into a lot of issues with high latency and dropped games. This is especially annoying when I'm trying to trudge through rankings while losing my hard-earned points to disconnections (remember: a dropped game = a loss). This situation made me start thinking: Are there dedicated Nintendo servers to host all of the games to ensure connection reliability? Are there no region locks since all languages can seemingly play together? Or do matches follow the old FPS game structure of making the host of the match be the user with the most reliable connection?
I think the host of a match is given to a specific player.
A few notes to help guide you along my thought process:
- I've noticed the higher in ranking I go (I'm A+ in the 2.0 System now), the more lag-tastic my games become.
- I've also noticed that the higher in ranking I go, there are more Japanese names, more lag, and more lost games.
- After hitting A+, I've noticed the time in which I play doesn't matter: I get a TON of names with Japanese characters rather than English characters.
What's the deal? I JUST WANT TO SPLAT AND SPLAT WELL ;_;
I think the host of a match is given to a specific player.
A few notes to help guide you along my thought process:
- I've noticed the higher in ranking I go (I'm A+ in the 2.0 System now), the more lag-tastic my games become.
- I've also noticed that the higher in ranking I go, there are more Japanese names, more lag, and more lost games.
- After hitting A+, I've noticed the time in which I play doesn't matter: I get a TON of names with Japanese characters rather than English characters.
What's the deal? I JUST WANT TO SPLAT AND SPLAT WELL ;_;