i think making its rng worse would just make the weapon feel bad to play, i much prefer the idea of nerfing its ink efficiency (it's always bothered me that that's just not really something the weapon has to care much about) and/or reducing it's firerate by a tiny bit. definitely not .96 gal levels though that would make the weapon unusable lol
(also on the note of .96 gal they should absolutely make that thing do 96 damage in salmon run. not in pvp but like come on it wouldn't even change its shots to kill on anything (unless i'm bad at math))