Citrus
Inkling Cadet
How do you feel disconnections should be handled in tournaments? I have seen some mixed opinions on squidboards as well as Twitch chats.
You don't know for sure who the "losing team" is until the match is over, at which point the match has already been affected by a d/c. Sure it can be pretty obvious that a team is going to lose and would have lost even with a fourth member - or a team was going to win until they lost a member - but there's a very fuzzy line and a lot of room for debate, which can't happen in the midst of a timeboxed match.DCs should never benefit the losing team, or be incentive.
SCL rules are slightly more complicated than that but you've got the basic idea. You can restart the match if a player DCs within the first 30 seconds or if multiple players DC at any time, but each team is only allowed to restart one match per set in this manner (we also try to keep track of who uses this rule often so that it isn't abused). Also, if people from both teams DC, then the match is restarted without penalizing either team.SCL rules are currently the best, if you DC within the first 30 seconds, restart, otherwise you play it out and move on. I've lost a few matches in SCL because of this and I don't mind at all. It limits abuse, makes the tourney run faster, and avoids the fact that a restart isn't fair to either team really. DCs happen and that sucks, but it is better to just play it out, change hosts if needed, and move on. I absolutely hate having to replay a match.
It sounds alright in theory, but in practice adding 3 minutes of testing/handwarmers to the beginning of each set will take sooooo much time. Definitely not my favorite solutionHalf stealing what Symph said in the chat because I think it's a good idea but first thing that can be done before a match is played is to do a test match (any map and say TC or RM). This goes on for at least 3 minutes and will see if there are any noticeable issues of lag or DCs - it also has the benefit of being handwarmers if people want that. If it seems ok, carry on as normal - if not try a different host. If the same player keeps DCing maybe they have a problem.
I'm glad you like them.SCL rules are currently the best, if you DC within the first 30 seconds, restart, otherwise you play it out and move on. I've lost a few matches in SCL because of this and I don't mind at all. It limits abuse, makes the tourney run faster, and avoids the fact that a restart isn't fair to either team really. DCs happen and that sucks, but it is better to just play it out, change hosts if needed, and move on. I absolutely hate having to replay a match.
this sounds pretty good. the most important thing as far as i'm concerned is to do away with the "if someone on your team DCs you get a free restart" because it is way way way way way too easy to abuse, whereas if the team who has their team member DC is penalized (by having to play a 3v4) the potential for abuse still exists* but at least it can't be done by anyone who isn't brain-dead.SCL rules are slightly more complicated than that but you've got the basic idea. You can restart the match if a player DCs within the first 30 seconds or if multiple players DC at any time, but each team is only allowed to restart one match per set in this manner (we also try to keep track of who uses this rule often so that it isn't abused). Also, if people from both teams DC, then the match is restarted without penalizing either team
yeah we know about the potential for IP blocking stuff. We doubt it would ever happen, but if it seems like a team has opponents consistently getting D/Cs regardless of who they play against then we'll try our best to look into the matter.this sounds pretty good. the most important thing as far as i'm concerned is to do away with the "if someone on your team DCs you get a free restart" because it is way way way way way too easy to abuse, whereas if the team who has their team member DC is penalized (by having to play a 3v4) the potential for abuse still exists* but at least it can't be done by anyone who isn't brain-dead.
*: you can still theoretically abuse the system through the use of packet analyzing tools like Wireshark to block certain IPs. however you need specialist knowledge to do this so i personally wouldn't be concerned about it yet (not that there's much we could do to stop it anyway).
yeah I knew what you meant, I was just clarifying what we do and why to you and anyone who wants to know.just to clarify when i was talking about the "if someone on your team DCs you get a free restart" i meant the version where you get a free restart regardless of when they DCed; i think your strategy is basically as good as it's going to get with the tools we have.