Snowboar
Full Squid
- Joined
- May 9, 2015
- Messages
- 47
- NNID
- Snowboar
Hi y'all, I'm still new to the boards, so if this is the wrong place to post this, please move it to the right place ^^.
I have had the chance to play the old demo last year October which gave me an advantage over other people during the first test fire session. Which got me to thinking how to use this advantage by creating some kind of tactic to get an even bigger edge over the other players during the second and third test fire sessions.
Basically what I did during my second and third test fire round is what I've done in this video:
What I did was go for ground objectives the first minute meaning spreading ink on the floor as much as possible while not bothering with the enemy team too much unless they get in your face.
At around 1:00 to 2:20 try to control your enemies by contesting their inked territory, this is mainly the part where you try to get as many kills as possible.
Use the remainder of the time to get as much ink on the ground as possible, as the last half minute pretty much decides who wins the match. (in the end, the one with the most ink on the ground at the result screen will win the match, even if you get dominated by the other team, you can still win by using this to your advantage)
In the embedded video, I've won almost every game by performing this tactic over and over again. (had some rough games because of AFK's)
Of course you need to remember this is a team game, so for example if you see a teammate being stuck in the enemy's ink, create a path for him to flee on or use your bubble near him, even if that means that you will miss out on a kill. The longer your teammates stay alive, the more "ground" they can cover.
I hope this was of any use to you if you read it all :) We shall see if I had the right idea when the game comes out =D
I have had the chance to play the old demo last year October which gave me an advantage over other people during the first test fire session. Which got me to thinking how to use this advantage by creating some kind of tactic to get an even bigger edge over the other players during the second and third test fire sessions.
Basically what I did during my second and third test fire round is what I've done in this video:
What I did was go for ground objectives the first minute meaning spreading ink on the floor as much as possible while not bothering with the enemy team too much unless they get in your face.
At around 1:00 to 2:20 try to control your enemies by contesting their inked territory, this is mainly the part where you try to get as many kills as possible.
Use the remainder of the time to get as much ink on the ground as possible, as the last half minute pretty much decides who wins the match. (in the end, the one with the most ink on the ground at the result screen will win the match, even if you get dominated by the other team, you can still win by using this to your advantage)
In the embedded video, I've won almost every game by performing this tactic over and over again. (had some rough games because of AFK's)
Of course you need to remember this is a team game, so for example if you see a teammate being stuck in the enemy's ink, create a path for him to flee on or use your bubble near him, even if that means that you will miss out on a kill. The longer your teammates stay alive, the more "ground" they can cover.
I hope this was of any use to you if you read it all :) We shall see if I had the right idea when the game comes out =D