It's a bit frustrating that every time we get a new weapon or mode there's always posts asking for or discussing potential nerfs. First the aero spray with the worlds worst range, then rollers, and now this. Please note that I'm not specifically frustrated with the OP but the mentality the community already seems to have towards buffs and nerfs. I recognise OP is promoting discussion and not making a suggestion.
Tower control has been out a couple of days and if anything it's splash walls that are so good. People have already started to adapt in A- rooms by approaching from the sides of the tower instead to bypass the wall rather than fighting it and wasting time. It's all about strategy. Blasters aren't broken for similar reasons because getting off the tower is an option. Neither are ink mines.
If anything, ask for buffs for other weapons so that they don't all become the gun equivalent of stealth jump. It'd be great if all weapons had similar competence but tbh most of them are really legit. There's no denying the .52 is strong but it requires great accuracy and has subpar range. If it truly is that bad a weapon to face, then a defense up might actually be worth it to increase it's shots to kill.