Any thought on Damage Up for Rainmaker? Unlike for bullets on shooters and such, damage caps don't apply to the Rainmaker's Shield (or the Splash Wall, as an aside), so I imagine a weapon like a Heavy Splatling, Sploosh-o-Matic, or Aerospray MG would benefit from being able to apply massive amounts of DPS, holding the Shield against teams when you have limited support or being able to overwhelm in the situations where support is even. Is that too specific a use? How often do you find yourself on opposite sides of the Shield, with neither team gaining ground?