reelrollsweat
Inkling Cadet
i played a ton of salmon run in s2 and ark polaris was one of my favorite maps back then. however, s3 has introduced some big improvements to salmon run, including the new map design, and i've since grown kinda disillusioned with ark polaris
over winter break i revisited s2 salmon run with some friends and played a couple games on polaris, and i noticed a bunch of issues with it that i didn't notice before. s2's only "lurable" bosses are maws and scrapper (compared to s3's maws, scrapper, flopper, lid) so it took a lot longer to get bosses up to basket. otherwise bosses would get killed close to shore, and since you can't egg throw/juggle eggs up to basket it takes forever to get individual eggs up to basket + get back down to retrieve another one. aside from the novelty of the grind rails it's just awkward to traverse on normal tide. low tide also feels very cramped, especially around basket and on the skinny shore areas
i think bringing back polaris for s3 would both improve it and make it worse lol. obviously egg throwing + big shot cannon + new lurable bosses would make it much easier to get eggs back up to basket, but i'm mainly worried abt how slammin lids would impact the map. on normal tide and low tide the paths are very skinny and it would be easy to create awkward blockages just by slammin lids existing. given how spawning grounds and marooners bay are basically unchanged from s2 to s3 im skeptical they would try to make the map wider/larger like they have with some returning pvp maps
i know ark polaris is a fan favorite map that a lot of people have requested for s3 so im curious abt others' opinions ^^
over winter break i revisited s2 salmon run with some friends and played a couple games on polaris, and i noticed a bunch of issues with it that i didn't notice before. s2's only "lurable" bosses are maws and scrapper (compared to s3's maws, scrapper, flopper, lid) so it took a lot longer to get bosses up to basket. otherwise bosses would get killed close to shore, and since you can't egg throw/juggle eggs up to basket it takes forever to get individual eggs up to basket + get back down to retrieve another one. aside from the novelty of the grind rails it's just awkward to traverse on normal tide. low tide also feels very cramped, especially around basket and on the skinny shore areas
i think bringing back polaris for s3 would both improve it and make it worse lol. obviously egg throwing + big shot cannon + new lurable bosses would make it much easier to get eggs back up to basket, but i'm mainly worried abt how slammin lids would impact the map. on normal tide and low tide the paths are very skinny and it would be easy to create awkward blockages just by slammin lids existing. given how spawning grounds and marooners bay are basically unchanged from s2 to s3 im skeptical they would try to make the map wider/larger like they have with some returning pvp maps
i know ark polaris is a fan favorite map that a lot of people have requested for s3 so im curious abt others' opinions ^^