Jumping up and down in combat, and to spread ink further.
I see a lot jumping in combat. Obviously the idea is to make oneself harder to hit; I'm not sure if it always has that effect, since it's a predictable pattern, which limits your movement a little, and slows you down with airtime. But it seems it can be quite effective at very close range - I've upped my gyro sensitivity to more effectively deal with it. But does anyone think this is something that's worth doing? I sort of can't bring myself to do it because it looks so silly, but maybe it has more potential than I've assumed it has.
Relatedly, does jumping while firing give you more range? Again, it's something I see people doing a lot, so I tested it at Sheldon's, and while it seemed add a little more range, it wasn't obviously enough to warrant the airtime. Thoughts?
I see a lot jumping in combat. Obviously the idea is to make oneself harder to hit; I'm not sure if it always has that effect, since it's a predictable pattern, which limits your movement a little, and slows you down with airtime. But it seems it can be quite effective at very close range - I've upped my gyro sensitivity to more effectively deal with it. But does anyone think this is something that's worth doing? I sort of can't bring myself to do it because it looks so silly, but maybe it has more potential than I've assumed it has.
Relatedly, does jumping while firing give you more range? Again, it's something I see people doing a lot, so I tested it at Sheldon's, and while it seemed add a little more range, it wasn't obviously enough to warrant the airtime. Thoughts?