staindgrey
Inkling
- Joined
- Jan 30, 2008
- Messages
- 11
- NNID
- staindgrey
There have been a few threads before relating to this subject, but the most recent one I could find in a quick search was from over a month ago and had a total of five posts. So, I'd like to formally create a thread for anyone craving a patch that will allow them to use their controller of choice:
To anyone questioning why some of us would vastly prefer this controller over the gamepad, here's a list of reasons:
And to anyone suggesting that the Pro Controller can't work due to a lack of a touch screen, I have counterpoints:
I understand that Nintendo is likely forgoing Pro Controller support to reinforce the idea that a game like Splatoon is only capable on the Wii U. But I really don't feel that's necessary. Splatoon is unique due to its software design, aesthetics and emphasis on a more pleasant community. The gamepad isn't what makes Splatoon, Splatoon.
In a similar situation, I purchased Resident Evil: Revelations for Wii U, excited to use the touchscreen as it had originally been intended on the 3DS. However, after struggling more than expected within the first couple hours of playing a game I already knew quite well, I switched to the Pro Controller-- and never looked back. The same went for Mass Effect 3 shortly after. This isn't a knock on the gamepad's design or purpose; the Pro Controller is simply a better designed controller for the purpose of a third-person POV shooter.
To anyone who likewise would like to see a patch supporting the use of our Wii U Pro Controllers, feel free to post your thoughts, news, button-mapping ideas or, y'know, memes. Memes are always good.
To anyone questioning why some of us would vastly prefer this controller over the gamepad, here's a list of reasons:
- It's more natural to hold, particularly for anyone used to an Xbox, Playstation or Gamecube controller.
- Its triggers are closer together and the controller is lighter, making rapid-trigger weapons like the Ink Brush less straining to use.
- Its battery life is way longer. Like, it's not even a contest.
- For stick-users, the closer analog sticks provide easier aiming.
And to anyone suggesting that the Pro Controller can't work due to a lack of a touch screen, I have counterpoints:
- Every multiplayer shooter in existence that isn't named Splatoon has a button on the controller that pulls up a map onscreen. Conveniently, Splatoon leaves 3-5 buttons unmapped in normal play (the L-shoulder, the A- and B-buttons and the left and right D-pad directions).
- By pulling up a map onscreen with, say, the L-shoulder, a player could simply maneuver a cursor to whatever spot he wants to jump to-- or possibly even scroll through the possibilities quickly with the left/right D-pad directions. This could be just as fast as, or possibly faster than, taking one's eyes offscreen to look at the gamepad.
- Same goes for Inkstrikes, as using one would automatically pull up a map and cursor for the player to pick a target and hit the A-button. Again, no need to look down at your gamepad.
- The lack of a touchscreen would result in a loss of the handy buttons in the hub world, but really, that's just a design choice. They could be easily be pulled up on the TV screen with the press of a button if Nintendo desired.
I understand that Nintendo is likely forgoing Pro Controller support to reinforce the idea that a game like Splatoon is only capable on the Wii U. But I really don't feel that's necessary. Splatoon is unique due to its software design, aesthetics and emphasis on a more pleasant community. The gamepad isn't what makes Splatoon, Splatoon.
In a similar situation, I purchased Resident Evil: Revelations for Wii U, excited to use the touchscreen as it had originally been intended on the 3DS. However, after struggling more than expected within the first couple hours of playing a game I already knew quite well, I switched to the Pro Controller-- and never looked back. The same went for Mass Effect 3 shortly after. This isn't a knock on the gamepad's design or purpose; the Pro Controller is simply a better designed controller for the purpose of a third-person POV shooter.
To anyone who likewise would like to see a patch supporting the use of our Wii U Pro Controllers, feel free to post your thoughts, news, button-mapping ideas or, y'know, memes. Memes are always good.
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