Paragon-Yoshi
Inkling Cadet
My second topic of the "Pro or Con" kind.
This time, the topic is "Gear Abilities" and the ways of changing them.
Right now, you can only change Sub Abilties.
And only through a "Slot Machine" mechanic.
The Main Ability however is permanent and cannot be changed.
But then there are people, who think like this:
So yeah, that is a problem for some people.
Myself included.
We don't want to wear clothes, because they give us boosts.
We want to wear clothes, because they look awesome!
Then again, we cannot deny that we would like to have certain abilities, that our favourite looking gear just won't give us.
And that is the "Style vs Abilities" dilemma.
And as such, people like me would like to have more and/or better options to change abilities for gear we love to wear.
The current Rerolling-feature is just too luck-based, even with the brand-mechanic in place.
In fact, it limits the whole thing even more.
If the gear that looks great to have, doesn't support the abilities we would like to have, it plays even more against us.
Which is why I personally, would love to have more options, that aren't so luck-based and actually offer more freedom in creating my personal perfect kind of gear.
The first and foremost thing I would like to have, is "CHANGING MAIN ABILITIES".
And then there should be something in place to make changing Sub Abilities less of a gamble.
There are a lot of thing that could be done here.
Personally I have settled for a "Main Ability Transfer/Single Sub Reroll" combo.
Single Sub Reroll speaks for itself.
Just choose one Sub Ability and reroll only that, instead of all three.
And Main Ability Transfar is based on the "Skill Transfer" mechanic from "Hyrule Warriors".
Aka you first choose a piece of gear , which Main Ability you want changed.
And then you pick a piece of gear, that has the desired ability, transferring that one over to the other.
Which however DESTROYS the gear you get the ability from.
It doesn't prevent you from re-buying gear you lose through this process, provided the shops have it in store.
Still you want to tread carefully when using this feature.
Also, there would be restrictions for some types of gear:
- Cuttlegear and Amiibo gear can't have their abilities transferred to other gear
(Since that would destroy them with no way to get them back)
- Splatfest Tee's can't be used with this feature at all
But however it is done, OF COURSE THE COST WOULD BE MUCH HIGHER!
That goes without saying.
More effective ways to customize your gear should naturally be more expensive.
How expensive, is up to debate.
So what do you think?
Would the ability to change both Main and Sub Abilites more effectively be a good thing?
Or should the game stick to the current system, with the luck-based way of changing Subs and no way to change the Main Ability?
Feel free to discuss. :p
This time, the topic is "Gear Abilities" and the ways of changing them.
Right now, you can only change Sub Abilties.
And only through a "Slot Machine" mechanic.
The Main Ability however is permanent and cannot be changed.
But then there are people, who think like this:
So yeah, that is a problem for some people.
Myself included.
We don't want to wear clothes, because they give us boosts.
We want to wear clothes, because they look awesome!
Then again, we cannot deny that we would like to have certain abilities, that our favourite looking gear just won't give us.
And that is the "Style vs Abilities" dilemma.
And as such, people like me would like to have more and/or better options to change abilities for gear we love to wear.
The current Rerolling-feature is just too luck-based, even with the brand-mechanic in place.
In fact, it limits the whole thing even more.
If the gear that looks great to have, doesn't support the abilities we would like to have, it plays even more against us.
Which is why I personally, would love to have more options, that aren't so luck-based and actually offer more freedom in creating my personal perfect kind of gear.
The first and foremost thing I would like to have, is "CHANGING MAIN ABILITIES".
And then there should be something in place to make changing Sub Abilities less of a gamble.
There are a lot of thing that could be done here.
Personally I have settled for a "Main Ability Transfer/Single Sub Reroll" combo.
Single Sub Reroll speaks for itself.
Just choose one Sub Ability and reroll only that, instead of all three.
And Main Ability Transfar is based on the "Skill Transfer" mechanic from "Hyrule Warriors".
Aka you first choose a piece of gear , which Main Ability you want changed.
And then you pick a piece of gear, that has the desired ability, transferring that one over to the other.
Which however DESTROYS the gear you get the ability from.
It doesn't prevent you from re-buying gear you lose through this process, provided the shops have it in store.
Still you want to tread carefully when using this feature.
Also, there would be restrictions for some types of gear:
- Cuttlegear and Amiibo gear can't have their abilities transferred to other gear
(Since that would destroy them with no way to get them back)
- Splatfest Tee's can't be used with this feature at all
But however it is done, OF COURSE THE COST WOULD BE MUCH HIGHER!
That goes without saying.
More effective ways to customize your gear should naturally be more expensive.
How expensive, is up to debate.
So what do you think?
Would the ability to change both Main and Sub Abilites more effectively be a good thing?
Or should the game stick to the current system, with the luck-based way of changing Subs and no way to change the Main Ability?
Feel free to discuss. :p