Aromaiden
Full Squid
- Joined
- Sep 6, 2015
- Messages
- 41
I do not personally have Splatoon but am planning to get it for myself in the future. While researching a bit on Splatoon I came upon an interesting critique on Splatoon's aiming that I had not heard before and I was wondering if someone could verify if whether what was said is true or not. So the individual stated that the game's aiming was very poor and in a sense, broken. That it was basically impossible to actually have proper control over where you are aiming, because the cursor is jumping on and off a target you are aiming at, completely outside of your control, by about an inch each time. It affected the overall satisfaction of the game and is a large fundamental flaw due to the imprecise and clunky design.
He also said that this could be tested and examined by going into the weapon trial mode (using a Splattershot), lining yourself up in front of one of the practice dummies and aiming the cursor over it. Then you start moving the cursor slowly, on and off the target (he said that at this point the cursor should jump a on and off the dummy when you near its edge).
Apparently you could further test this by lining up two dummies in front of each other, so that half of the second dummy is visible and to try moving the cursor smoothly and slowly from one target to the next, or by positioning yourself in a way that you can naturally slide the cursor across different surfaces (such as the wall to the floor) while still having one of the dummies positioned in front of you.
So I would really appreciate it if someone could test this as I can't seem to find any place mentioning this. Thanks in advance.
He also said that this could be tested and examined by going into the weapon trial mode (using a Splattershot), lining yourself up in front of one of the practice dummies and aiming the cursor over it. Then you start moving the cursor slowly, on and off the target (he said that at this point the cursor should jump a on and off the dummy when you near its edge).
Apparently you could further test this by lining up two dummies in front of each other, so that half of the second dummy is visible and to try moving the cursor smoothly and slowly from one target to the next, or by positioning yourself in a way that you can naturally slide the cursor across different surfaces (such as the wall to the floor) while still having one of the dummies positioned in front of you.
So I would really appreciate it if someone could test this as I can't seem to find any place mentioning this. Thanks in advance.