Hide and seek:
Players needed= Atleast 2.
Weapons= Any weapon
How to play:
1: Bravo hides, alpha seeks;
2: 2 minutes to hide
3: The mode is always Rainmaker and sometimes it might be Tower Control so there are 5 minutes each round. Never Splat Zones or Turf War. Turf War because it only lasts 3 minutes each round, and Splat Zones because you can't cover the zone or else the timer starts counting down, forcing the other team to stop it.
4: Hiders can use their weapon, secondary’s and specials during the first 1-2 minutes.
5: After hiding time is up, no more use of specials. You can only use your weapons + secondary’s to ink space, no killing the seeker! (this can be changed if you want to).
6: The hiders can still move and ink after the first minute.
7: After the match is over: If the seeker found all hiders they win, if not, the remaining hider wins.
Rules:
No hiding in spawn.
The seeker must face the other way with camera during the hiding minutes.
Hiders can’t kill seekers, unless stated otherwise.
No looking on the map, unlesss stated otherwise.
Red Light Green Light:
1. There is one person and you must tag them to win.
2. Last person to tag them each round is eliminated until there is only one left.
3. Squid means go, Inkling means stop (or other way around if you guys want).
4. If you get called out for moving or not moving, you do have a chance to return to the start, however if the person calling red light green light kills you, you're atomaomariy out and the game keeps going meaning that someone will still be eliminated that round.
Dodgeball:
1. Burst bombs only, no squids, no bomb rush, Camp Triggerfish.
2. You have to kill the opponent, and they're out for good.
3. You can only have 2 puddles of ink on each side for ink recovery so you can't really turn into squids, and the opponents can't hit you while you recovering ink unless it's a 1v1.
Pac-Man:
Players needed:
3-5 players (more fun with 5)
Weapons:
1 inkbrush nouveau
2-4 Carbon rollers
How to play:
So 4 carbon rollers are on one team against 1 inkbrush.
Play on Port Mackerel
Carbon rollers are the ghost and the inkbrush is pacman
Pacman has 3 lives
Ghosts try to kill Pacman
Pacman can attack ghosts when he has bubble.
If Pacman survives 3 minutes without dying 3 times, he wins.
If Pacman dies 3 times within the 3 minutes he loses.
For 8 players: This will be a 2v6 (2 inkbrush nouveau's and 4 ghosts).
Rules:
Pacman cannot camp in spawn
For the videos, use the rules in them as well as anything extra that I may have added or changed.
Laser Tag:
Rules are:
Splat chargers only. No subs or specials allowed. You cannot transform into an inkling so you have to stay a kid the entire time (unless you're going up walls but you can't hide in walls and wait you have to immediately climb them to get to the person). It can also be a 3v3 or a 4v4 or maybe a mix like a 3v4.
Bomb the Tower:
Except you cannot re-ink the tower in your color once bombs have made it harder to move. There can be gear strats here. It'll just be a 2v2, so if there are 8 squids playing, 2 from each team will go on the tower after the other 2 have gone from each side in a cycle. Once it hits the last minute, the losing team goes each time until either they get the lead, or time runs out. If they do get the lead, then the other team goes until time runs out and vice versa. If there are 3 squids on one team then 1 person will go twice each time, but no one will ever go more than twice each time.
Players needed= Atleast 2.
Weapons= Any weapon
How to play:
1: Bravo hides, alpha seeks;
2: 2 minutes to hide
3: The mode is always Rainmaker and sometimes it might be Tower Control so there are 5 minutes each round. Never Splat Zones or Turf War. Turf War because it only lasts 3 minutes each round, and Splat Zones because you can't cover the zone or else the timer starts counting down, forcing the other team to stop it.
4: Hiders can use their weapon, secondary’s and specials during the first 1-2 minutes.
5: After hiding time is up, no more use of specials. You can only use your weapons + secondary’s to ink space, no killing the seeker! (this can be changed if you want to).
6: The hiders can still move and ink after the first minute.
7: After the match is over: If the seeker found all hiders they win, if not, the remaining hider wins.
Rules:
No hiding in spawn.
The seeker must face the other way with camera during the hiding minutes.
Hiders can’t kill seekers, unless stated otherwise.
No looking on the map, unlesss stated otherwise.
Red Light Green Light:
1. There is one person and you must tag them to win.
2. Last person to tag them each round is eliminated until there is only one left.
3. Squid means go, Inkling means stop (or other way around if you guys want).
4. If you get called out for moving or not moving, you do have a chance to return to the start, however if the person calling red light green light kills you, you're atomaomariy out and the game keeps going meaning that someone will still be eliminated that round.
Dodgeball:
1. Burst bombs only, no squids, no bomb rush, Camp Triggerfish.
2. You have to kill the opponent, and they're out for good.
3. You can only have 2 puddles of ink on each side for ink recovery so you can't really turn into squids, and the opponents can't hit you while you recovering ink unless it's a 1v1.
Pac-Man:
Players needed:
3-5 players (more fun with 5)
Weapons:
1 inkbrush nouveau
2-4 Carbon rollers
How to play:
So 4 carbon rollers are on one team against 1 inkbrush.
Play on Port Mackerel
Carbon rollers are the ghost and the inkbrush is pacman
Pacman has 3 lives
Ghosts try to kill Pacman
Pacman can attack ghosts when he has bubble.
If Pacman survives 3 minutes without dying 3 times, he wins.
If Pacman dies 3 times within the 3 minutes he loses.
For 8 players: This will be a 2v6 (2 inkbrush nouveau's and 4 ghosts).
Rules:
Pacman cannot camp in spawn
For the videos, use the rules in them as well as anything extra that I may have added or changed.
Laser Tag:
Splat chargers only. No subs or specials allowed. You cannot transform into an inkling so you have to stay a kid the entire time (unless you're going up walls but you can't hide in walls and wait you have to immediately climb them to get to the person). It can also be a 3v3 or a 4v4 or maybe a mix like a 3v4.
Bomb the Tower:
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