dont fully rely on this because it isn't 100% accurate eg. 1 main will always have a greater affect than 3 subs, there are no ability caps, etc.http://squidboards.com/threads/hard-data-gear-abilities-percentual-effects.2904/
I think this should help you. Base Swim speed is faster than base running, no question. (I don't have exact data though.)
True, but it is all we have atm.even with maxed out run speed, swimming will always be faster without ninja squid.
dont fully rely on this because it isn't 100% accurate eg. 1 main will always have a greater affect than 3 subs, there are no ability caps, etc.
if it's not 50% faster, then it's pretty closeSo is base swimming 2x as fast as base running?
yea gambit/comeback stack with run+. gambit is like 1 main and 3 subs worth of boosts,it is only slightly slower than 2 mains. comeback is the same as 1 main of run+Does stacking work the same way with alternate movement buffs like Opening Gambit? Say, if I'm using mains of Comeback and a Run+ buff, will the movement be faster than mains of Run+ and Run+? Also, does the speed cap remain the same that way?
its safe to say no- it will probably not break the cap. i am not able to test this.If I used a bunch of Swim+ to reach the speed cap, would the alternate increases allow you to break the cap that we know exists with multiple Swim+ buffs alone?