SuperHyperMegaTurbo
Inkling
- Joined
- Sep 26, 2015
- Messages
- 14

So, we didn't get explanations about these abilities, if I saw correctly.
Anyone care to speculate on what they could be?
Here's my observations on these abilities:
1. This one seems pretty clear, I think it will be something along these lines: "Double sub-power", a main ability only, doubles the effect of all three sub-abilities on that piece of gear.
2. I have no idea! What are all those green lines? I'm really guessing here, but maybe something to do with inkrails? [It seems to be depicting the "Game!" tape, which appears on-screen immediately when a match ends! Perhaps Last-Ditch Effort?]
3. This is clearly something in the vein of Ninja Squid and Stealth Jump, because of the dotted lines... Stealth Jump itself seems to be gone, possibly reworked into the Drop Roller ability. Some have said this could be Stealth Jump itself, since it resembles a super jump marker, but I don't think so: it's probably changed significantly if it is still Stealth Jump. Notably, when we see the map screen demonstration, this is a main ability on shoes, and is not seen on any other mains. Shoe exclusive main ability?
4. Something to do with respawning that isn't Quick Respawn or Spawn Punisher... perhaps a reworked Recon? It's not Comeback, since that's shown on this list... and, since the orange up-arrow is generally used to indicate a power-up, it probably has something to do with respawn power, but how is this different than Comeback? [Maybe Opening Gambit?]
Edit: special mention to the abilities to the left of 1 and 3:
The one to the left of 3 is clearly Thermal Ink with some tie-in with respawning, though exactly how has not been explained yet.
Is the one so the left of 1 a reworked Haunt? It has a similar icon as Haunt, albeit pink, but with a clock icon added. This one hasn't been explained yet, either, I suppose. [Confirmed to be Cold-Blooded!]
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