Lumi
Inkster Jr.
- Joined
- Jan 30, 2024
- Messages
- 15
- Switch Friend Code
- SW-3446-6641-9702
Hmm lemme think!
Clam Biltz: When Super Jumping with a Clam Ball, you will drop the Ball right as you land (just like when using Reefslider) and have to step over to pick it back up before throwing it.
Snipewriter: Something to nerf its paint & special output while leaving the combat capabilities intact. Maybe an Ink Consumption increase?
Splat Brella: A minor damage or accuracy buff!
Dualie Squelchers: Bullet Size enlargened for more consistent shooting.
Squeezer: Reworked to no longer be stupidly dangerous at the cost of gradually breaking your fingers irl.
Pearlina Wedding after Side Order: Added
Toxic Mist: Now lingers for a half-second after your character leaves the cloud.
Curling Bomb: Explosion no longer lethal. Ink Consumption reduced to ~40%.
Splattercolor Screen: No longer obscures vision for your own team. WHY WOULD IT WORK THIS WAY?
Reefslider: Start-up buff reverted. Now instantly allows you to move after the explosion, just like Triple Splashdown does.
Clam Biltz: When Super Jumping with a Clam Ball, you will drop the Ball right as you land (just like when using Reefslider) and have to step over to pick it back up before throwing it.
Snipewriter: Something to nerf its paint & special output while leaving the combat capabilities intact. Maybe an Ink Consumption increase?
Splat Brella: A minor damage or accuracy buff!
Dualie Squelchers: Bullet Size enlargened for more consistent shooting.
Squeezer: Reworked to no longer be stupidly dangerous at the cost of gradually breaking your fingers irl.
Toxic Mist: Now lingers for a half-second after your character leaves the cloud.
Curling Bomb: Explosion no longer lethal. Ink Consumption reduced to ~40%.
Splattercolor Screen: No longer obscures vision for your own team. WHY WOULD IT WORK THIS WAY?
Reefslider: Start-up buff reverted. Now instantly allows you to move after the explosion, just like Triple Splashdown does.