You know what time it is? That's right, it's Unpopular Opinion time! Whether or not anyone agrees with this, here are my thoughts as well as why I think these stages need another go.
Mahi-Mahi Resort - Yes, it is a stage where long ranged weapons have the edge, but it was more than just that which makes me remember this stage fondly. I was the idea of a map that altered itself partway through a match, keeping things interesting all throughout. It was the idea of a watery resort making way too much sense in a world dominated by evolved sea creatures and oceanic aesthetic. It was how much the map reminded me of Super Mario Sunshine and my odd desire to see Isle Delfino as a stage in Splatoon. That's why Mahi-Mahi needs a second shot.
Hammerhead Bridge - Hey, whaddaya know? Another map that favors long ranged weapons! Well yes, I am that squid. But Hammerhead had something going for it that I really liked in the multi-tiered map idea. The low road where you found many people duking it out with short ranged weapons and bombs, then the high path made up of grating for all your long ranged sniping needs! It was just plain fun to go either road here! Maybe I am a bit of a masochist, who knows? But I also remember that this was a bridge under construction in the first game and I am curious to see how far along it has come in the two years between the games.