So here's the rundown using the damage meters in test-mode and audio measurement of fire rates. Should contain all unique profiles that are currently known.
DPS and Fire Rates
(~ indicates an approximate measurement, due to non-automatic fire)
Sploosh-o-matic: 38.0 dmg, 0.083 s -> 457.83 dps
Aerospray: 24.5 dmg, 0.066 s -> 371.21 dps
Splattershot: 36.0 dmg, 0.102 s -> 352.94 dps
.52 Gal: 52.0 dmg, 0.151 s -> 344.37 dps
Splattershot Jr., N-ZAP '85, N-ZAP '89: 28.0 dmg, 0.084 s -> 333.33 dps
Splash-o-matic: 26.0 dmg, 0.084 s -> 309.52 dps
.96 Gal: 62.0 dmg, 0.201 s -> 308.46 dps
Splattershot Pro: 42.0 dmg, 0.138 s -> 304.35 dps
Splat Roller (highly unlikely, strong paint hit): 202.9 dmg, ~0.700 s -> 289.86 dps
L-3 Nozzlenose (burst): 87.0 dmg, ~0.302 s -> 288.08 dps
Dual Squelcher: 28.0 dmg, 0.103 s -> 271.84 dps
Carbon Roller (direct hit): 125.0 dmg, ~0.514 s -> 243.19 dps
Jet Squelcher: 31.0 dmg, 0.133 s -> 233.08 dps
Dynamo Roller (highly unlikely, strong paint hit): 203.1 dmg, ~1.120 s -> 181.34 dps
Octobrush (direct hit): 37.0 dmg, ~0.183 s -> 202.19 dps
Luna Blaster: 125.0 dmg, 0.666 s -> 187.69 dps
Splat Roller (direct hit): 125.0 dmg, ~0.700 s -> 178.57 dps
Blaster: 125.0 dmg, 0.849 s -> 147.23 dps
Rapid Blaster: 80.0 dmg, 0.586 s -> 136.52 dps
All Chargers: 40.0 dmg, ~0.233 s -> 171.67 dps
Inkbrush (direct hit): 28.0 dmg, ~0.235s -> 119.15 dps
Dynamo Roller (direct hit): 125.0 dmg, ~1.120 s -> 111.61 dps
Time Needed to Splat Someone
Based on the raw health of 100 with no Defense Up applied. (Damage Up is unable to decrease the number of shots needed, see Ability Stacking.) For a weapon that kills in n shots the fire rate delay has to be applied between the shots, i.e. the calculated time is (n-1) * rate. The projectile travel time is not accounted for.
Blaster, Luna Blaster: 0 s
.52 Gal: 0.151 s
Sploosh-o-matic: 0.166 s
.96 Gal: 0.201 s
Splattershot: 0.204 s
Splattershot Jr., N-ZAP '85,, N-ZAP '89, Splash-o-matic: 0.252 s
Aerospray: 0.264 s
Splattershot Pro: 0.276 s
L-3 Nozzlenose : ~0.302 s
Dual Squelcher: 0.309 s
Octobrush (direct hit): ~0.366 s
Jet Squelcher: 0.399 s
All Chargers: ~0.466 s
Rapid Blaster: 0.586 s
Inkbrush: ~0.705 s
Roller ranking is not yet determined as the windup is essential here.
Splat Roller: <Roller wind-up>
Dynamo Roller: <Roller wind-up>
Carbon Roller: <Roller wind-up>
Current TODOs
DPS and Fire Rates
(~ indicates an approximate measurement, due to non-automatic fire)
Sploosh-o-matic: 38.0 dmg, 0.083 s -> 457.83 dps
Aerospray: 24.5 dmg, 0.066 s -> 371.21 dps
Splattershot: 36.0 dmg, 0.102 s -> 352.94 dps
.52 Gal: 52.0 dmg, 0.151 s -> 344.37 dps
Splattershot Jr., N-ZAP '85, N-ZAP '89: 28.0 dmg, 0.084 s -> 333.33 dps
Splash-o-matic: 26.0 dmg, 0.084 s -> 309.52 dps
.96 Gal: 62.0 dmg, 0.201 s -> 308.46 dps
Splattershot Pro: 42.0 dmg, 0.138 s -> 304.35 dps
Splat Roller (highly unlikely, strong paint hit): 202.9 dmg, ~0.700 s -> 289.86 dps
L-3 Nozzlenose (burst): 87.0 dmg, ~0.302 s -> 288.08 dps
Dual Squelcher: 28.0 dmg, 0.103 s -> 271.84 dps
Carbon Roller (direct hit): 125.0 dmg, ~0.514 s -> 243.19 dps
Jet Squelcher: 31.0 dmg, 0.133 s -> 233.08 dps
Dynamo Roller (highly unlikely, strong paint hit): 203.1 dmg, ~1.120 s -> 181.34 dps
Octobrush (direct hit): 37.0 dmg, ~0.183 s -> 202.19 dps
Luna Blaster: 125.0 dmg, 0.666 s -> 187.69 dps
Splat Roller (direct hit): 125.0 dmg, ~0.700 s -> 178.57 dps
Blaster: 125.0 dmg, 0.849 s -> 147.23 dps
Rapid Blaster: 80.0 dmg, 0.586 s -> 136.52 dps
All Chargers: 40.0 dmg, ~0.233 s -> 171.67 dps
Inkbrush (direct hit): 28.0 dmg, ~0.235s -> 119.15 dps
Dynamo Roller (direct hit): 125.0 dmg, ~1.120 s -> 111.61 dps
Time Needed to Splat Someone
Based on the raw health of 100 with no Defense Up applied. (Damage Up is unable to decrease the number of shots needed, see Ability Stacking.) For a weapon that kills in n shots the fire rate delay has to be applied between the shots, i.e. the calculated time is (n-1) * rate. The projectile travel time is not accounted for.
Blaster, Luna Blaster: 0 s
.52 Gal: 0.151 s
Sploosh-o-matic: 0.166 s
.96 Gal: 0.201 s
Splattershot: 0.204 s
Splattershot Jr., N-ZAP '85,, N-ZAP '89, Splash-o-matic: 0.252 s
Aerospray: 0.264 s
Splattershot Pro: 0.276 s
L-3 Nozzlenose : ~0.302 s
Dual Squelcher: 0.309 s
Octobrush (direct hit): ~0.366 s
Jet Squelcher: 0.399 s
All Chargers: ~0.466 s
Rapid Blaster: 0.586 s
Inkbrush: ~0.705 s
Roller ranking is not yet determined as the windup is essential here.
Splat Roller: <Roller wind-up>
Dynamo Roller: <Roller wind-up>
Carbon Roller: <Roller wind-up>
Current TODOs
- Roller wind-up timing (difficult to measure)
Splattershot Jr., N-ZAP '85,, N-ZAP '89, Splash-o-matic: 0.252 s
Aerospray: 0.264 s
So the Jr. splats faster.