Recent content by Benjamin Hellcat

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    Flounder Heights releases tomorrow @ 10 PM EDT

    This map is so big. Also, this morning i was playing tower control and it seemed like the tower was taller than the splash wall. Has anyone else played this?
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    Rainmaker: Two possible issues

    The camping for four minute thing... i haven't seen yet. However i have seen rainmaker camping during the last 40 seconds to minute. It does suck being on the opposing team to that.
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    Leeching/Trolling?

    Occasionally i will camp an area as a way to zone a flanking approach. However, this is situational. You don't camp if your team needs you in the fray. I personally have not witnessed any one doing what you described, but i did have a team mate yell at me "C'mon!" Because he probably...
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    Ranked Battle (Splat Zones, Tower Control and Rainmaker) Discussion

    I understand. The other day, i swear it was me and one guy from the other team just going back and forth... not sure where our teams were. It was kinda funny really. As soon as i ink one side, the other side would be enemy ink... so i'd ink it just as my original side would change color...
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    Seabagging

    This whole thread is silly. "Seabagging" is both douchy <-- not a real word... and fun. It all depends on the situation. If someone is bagging on you after they have splatted you, that's douchy. But, as a celebratory dance... it's just fun. I don't do it, as i find it to be show boating. I...
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    About rainmaker

    Love Rainmaker. This is the one game mode that i can actually dominate in. I went from B rank to A- last night, i am consistently top of my team with a crazy high K/D ratio... i just "get" this mode.
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    ★ Weapons Tier List ★ [V3.0]

    Yes, i mean to come up behind the opposing team after a turn over... you are right about not being able to super jump
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    New Game Mode: Rainmaker

    Accidental double post...
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    New Game Mode: Rainmaker

    Opening Gambit will probably see a lot of use, especially early on as people are still feeling it out. So looking forward to this mode. I'll probably need to learn a new weapon, as .52 Gal may not be ideal.
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    ★ Weapons Tier List ★ [V3.0]

    I I don't agree that Squid Beacons are not that great. I'm calling it now, they will be awesome in Rain maker. Just like they are awesome in Tower Control, as a way to come up from behind the opposing team. Although, i do like your reasoning... i can't use Rollers, it's just not my thing...
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    ★ Weapons Tier List ★ [V3.0]

    I like the fact that you took time to do this, but i echo many of the sentiments above... this is too subjective. Especially as a .52 Gal user, i have used both versions and the vanilla version has way more utility and versatility. It can be used effectively on multiple maps and across game...
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    Why Competitive Splatoon should use all Game Modes instead of one

    Also... a quick read through of "Playing to Win" by David Sirlin may help to understand. It looks to me that we are either arguing different points with each other or perceiving the game differently. The idea that the better team lost is and will always be false, because it doesn't matter...
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    Why Competitive Splatoon should use all Game Modes instead of one

    Tell you what. Since only the last 30 seconds matter, as has been stated over and over again ad naseum, then just make the matches 30 seconds long. Obviously this is a snarky sarcastic response. However, the reason this would not work the same way is precisely the reason why a last 30 seconds...
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    Why Competitive Splatoon should use all Game Modes instead of one

    Ok, i get your point there. Still, in my opinion, i don't find it horribly boring to watch. However, I can follow that argument better than the other. Obviously we're not going to see eye to eye on this.
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    Why Competitive Splatoon should use all Game Modes instead of one

    I edited one of my posts above with an assumption that... Perhaps... it would seem a more viable "strategy" in organized play with team communication. Perhaps, it would not seem like some fluke chance of luck.
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