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Tri-stringer with any off the following:
- Splat/Suction/Auto/Burst/Fizzy bomb or a sprinkler (with a half decent special).
- Booyah bomb/Crab/Ink storm/Jet/Triple strike/Trizooka/Wave breaker. Maybe even chump if it gets the smallest buff to push it from decent to good.
Going to plug a previous thread here:
previous thread
I do need to start writing out my own idea, but thats besides the point. I feel pooling knowledge in a informal, inviting way would be a great first step with more detailed guides for people that het hooked.
I mean, it is kinda part of the skill of being hood in SR to be able to handle every weapon at least somewhat competently. Taking that out just leaves how well you can plan and execute.
The 5% im not sure about. If the player number bounces back, FL might be able to nab gold if everyone knows...
I hope Eggstra Work gets more attention now that there is FL, but I fear that ship might have sailed. At the very least I'm hyped to try it in FL next time I have the chance.
I think core SR will always be the only "real" SR mode, especially with achievements attached to it now. Maybe more...
I think people theorized that ToTK and general population fall off was in part to blame. But I fully agree that a third is a lot. Perhaps nothing to "freshen up" big run this time around had to do with it? Or just people getting burned out on SR in general?
I just hope it doesn't decrease...
Yeah, although double scales can be a fickle mistress, at least it also helps that you farm more kings when you sit there an try to push your score, rewarding you playing a lot.
I still don't know how people have the time to grind 999/333 without big run tbh, that sounds kinda miserable. I get...
I saw a figure floating around that we had a third less players. Hopefully that ticks back up next run, otherwise it might be a death spiral for the mode, bleeding players because they have no motivation because of the threshold, which goes up because there are less players.
Nice! I'd argue...
Holy, well guess I did see it coming for 142. At the very least I'm happy to have improved my general level of skill. Perhaps next big run.
Thats also higher than I expected tbh. Guess we'll see the next one climb even further.
I feel that, I have seen way to many gootubers and snipewriters today. They're good in their own right, but any weapon like them that has a more defined playstyle (dynamo swings, the non piercing chargers, really anything like that) often are the bane of some peoples existence.
Like i know the...
Same, cannot seem to pass 142. That said, i doubled my bronze scale count at this point... Its something.
My black or white slopsuit is also close though. Finally will be able to have a different suit from my usual pink.
FL is a crapshoot sometimes, high scores often involve a mothership or night waves for easy egg gathering, but NT is really solid this time around as well. The map has multiple safe routes that help immensely (like the left side safe route to the left gusher, perfectly safe stinger murder or the...
I think boss management is key tbh. got 51 on a NT, but we managed to keep the map under control. Then you can easily toss eggs to the basket.
Yeah I feel the double scales. So many bronze scales, with luckily some silver to get me close to the black slopsuit.
I have seen triple charger way more than I'd like to admit. Although the grizz charger can hold it's own very well. One of my fav grizz co weapons for sure.
Yeah, double scales have been (insultingly) great. 24 bronze scales is something to behold. Myself im at 142 through a stroke of luck in FL. Could probably push it higher if I was lucky on the waves. Mothership/NT/NT was pretty good, but some HT would be nice. If the trend holds, it'll barely...