Recent content by evanstar

  1. evanstar

    What are some weapons that would be great, if only they had better kits? (Discussion)

    dread dread dread dread dread dread dread dread dread
  2. evanstar

    Making an ability only balance patch

    damage up - added to the game
  3. evanstar

    Marlin Airport Improved Fan Platforms

    This is also another idea that I had. The wall would be in place to stop long range weapons from seeing the entirety of the map to allow for easier access to more of the map for opponents.
  4. evanstar

    What's your Splashtag title?

    Cute Blaster User
  5. evanstar

    How do I get sub Strafing Into my Muscle Memory?

    spam it until its muscle memory
  6. evanstar

    10 Common misconceptions in splatoon

    People seem to think that Rapid Blaster has a smaller AOE than other blasters, But it's only a very incredibly few units off of vBlaster, to the point where they're basically the same. EDIT: they actually are the same value
  7. evanstar

    The S-BLAST Timeline

    I love the weapon too. And if anything, I'm happy that it's kinda niche. It makes the weapon feel more unique rather than being the "big meta AOE option" (Kinda like vMachine before the nerf) And the design of the weapon including the sound and model itself are amazing.
  8. evanstar

    The S-BLAST Timeline

    wait this is literally 100% what happened LMAO
  9. evanstar

    The S-BLAST Timeline

    This might not be 100% accurate to you. A lot of exaggeration. Also, just for fun. I'd love to hear your opinions on S-BLAST too!
  10. evanstar

    Why can't we pop bubble mid-air?

    I like this idea too
  11. evanstar

    what's something you love about splatoon?

    I really like the vast weapon choices with different play styles. I've played many, many weapons casually, and it feels like I still find something new and fun to play like... every other week. It's one of the main things that keeps me playing this game outside of competitive.
  12. evanstar

    Why can't we pop bubble mid-air?

    To elaborate, you can be literally 1 frame away from landing on the ground, and if you try to activate Big Bubbler it just won't activate. A simple solution to this would be allowing the player to buffer the Activation while in the air, and it'll activate when you touch the ground.
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