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Recent content by Hiro Protagonest

  1. Hiro Protagonest

    Global October Splatfest: Trick vs Treat!

    I actually liked this Shifty Station. Heard complaints of "whoever gets mid can just shoot the other team off the rails" but uh... that's what Special pressure is for. Solo pushes might even be possible by launching Ink Storm or Tenta Missiles right before getting on the rail. Regular bombs can...
  2. Hiro Protagonest

    Grizzco Break Room

    Okay, but I don't care how far out you are: if you hit a Scrapper enough for it to break down, do as much as you can to kill it before it recovers. If you just tap it on the front to get away safely, sure. But if you've already devoted time and ink to it, TAKE IT OUT! People stun it and then...
  3. Hiro Protagonest

    Splatoon 2: Find Out What's Fresh! (General Discussion)

    I can't believe I finally get to play Splatoon 1 on the Switch, Inkstrike making half the plays in Splat Zones. The real dumb part about the Booyah Bomb is how it negates all sub bombs for the entire explosion duration. Like there's a reason that Baller doesn't do this, and that explosion is...
  4. Hiro Protagonest

    Splatoon 2: Find Out What's Fresh! (General Discussion)

    I must have that jiangshi talisman.
  5. Hiro Protagonest

    Splatoon 2: Find Out What's Fresh! (General Discussion)

    Nintendo striking fanart would be an incredible PR disaster. Dear lord. ...And it is too late. :3d
  6. Hiro Protagonest

    Grizzco Break Room

    The Hydra doesn't feel good to use in Salmon Run but also is not the worst weapon, for sure. I will also put the bamboozler above the brushes for two reasons. 1. It can paint straight lines for relatively cheap. 2. It can kill bosses with reasonable effectiveness, works better than a decent...
  7. Hiro Protagonest

    Splatoon 2 Tentatek Splattershot Loadout

    I would go for Special Saver main instead of Quick Respawn main. Special Saver gets greater returns the more points you put into it, up until 18 or 19, while Quick Respawn is most efficient at 3-6 points. Replacing the two Quick Respawn subs with Special Saver but keeping the main would also be...
  8. Hiro Protagonest

    Splatfests in Europe are rigged!

    They're not at an inherent disadvantage, they're at a... realistic? disadvantage. If everyone actually picked based on the topic, and not for seeing one of the girls win or being a tryhard who's bad at dealing with tilt, then the popular team would win more than half the time. It's a nice idea...
  9. Hiro Protagonest

    Fork Vs. Spoon

    Uh forks are obviously the more versatile utensil y'all spoonies are wack
  10. Hiro Protagonest

    Splatoon 2: Find Out What's Fresh! (General Discussion)

    You must not have watched all of the recent Smash direct. *demo turns the Bomb Rush Blush slider way down*
  11. Hiro Protagonest

    Splatoon 2 How To Be Terrible @ Splatoon 2: Turf War and Weapons (Lesson 1)

    The rollers are stealth weapons. If they sneak up, their OHKO means there's no chance for the opponent to get away. Brushes trade the damage for mobility, flanking wherever they please. These aren't traits that are very useful in Turf War, where positioning is wild... but I also think they're...
  12. Hiro Protagonest

    Splatoon 2 How To Be Terrible @ Splatoon 2: Turf War and Weapons (Lesson 1)

    Um... there's only one weapon that is made really for painting and not fighting, and that's the Splattershot Jr. And when I say not fighting, that's not exactly accurate as flanking and pressuring are still things to do. Build special, toss bomb, get armor or throw storm, and push. Rollers are...
  13. Hiro Protagonest

    Splatfests in Europe are rigged!

    It's not rigged, you'd have to get a bunch of players to stop the ways they pick Splatfests, not caring about the subject and just picking the girl they like or picking the side they think will get a few extra snails. The system favors wins over popularity, but in Splatoon it was first that...
  14. Hiro Protagonest

    4.0.0 Update Speculation Thread

    Drop Roller could be useful on most weapons with Inkjet, though that may fall off as team positioning and safejump communication gets better, and Thermal Ink for Hydra, Ballpoint, Bloblobber, Jet Squelcher. Haunt really should just apply to teammates, in general... but the meta seems to still...
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