Recent content by Lyre

  1. Lyre

    New Tower Control Cheese strategy.

    We encountered this on Moray Towers, where the enemy team all ran quick respawn + stealth jump, then hid their inkling on the side of the lookout platform near the bottom. We didn't notice he was there until they hit around the 35 marker, then when our charger used echo-locate, we saw the guy...
  2. Lyre

    New Tower Control Cheese strategy.

    Above: My terrible drawing of what it is. Strategy discovered by a random japanese team we encountered in ranked, don't remember their tag, sorry. This tactic exists because of how superjump works in splatoon in relation to other inklings. How it works: Inking jumps on tower, moves it...
  3. Lyre

    Squidboards Driven Weapons Pros/Cons Project Proposal

    You are correct in the sense that we have to define these play styles eventually, which could become very difficult to define. We could go with the triage: Offense, Defense, Support. Or we could possible go with things like assassin, ganker, supporter, siege. There are a lot of possibilities we...
  4. Lyre

    Squidboards Driven Weapons Pros/Cons Project Proposal

    Ahhh! I was looking for those. I will proceed with reformatting immediately. The idea of this thread is to put the highly used weapons in comparison to other weapons that may fulfill similar roles. A use case would be something like: We're going into <Map> on <Mode>, our team so far has <A>...
  5. Lyre

    Squidboards Driven Weapons Pros/Cons Project Proposal

    I think you missed the point of the entire project then. There was never a point in which I stated "this is to measure the best playstyle of a weapon." The project is designed to target the fact that weapons have multiple approaches. You get enough stats, and you can say in "X" situation, if we...
  6. Lyre

    Squidboards Driven Weapons Pros/Cons Project Proposal

    The Project Even moreso, we could break it down into weapon / subweapon / special if we want to get more specific, with the subweapons and special scores adding modifiers to each weapon. This means that we wouldn't need to directly compare things like the custom blaster and it's normal...
  7. Lyre

    Weapon Viability Thread Mk. 1 (Phase 1: S Rank and A Rank discussion)

    A community ranking for viability needs criteria of what it's viable FOR. Weapons in Splatoon range from short to long, versatile to excelling at a single job. Saying one weapon is viable at all jobs is bullfangodung and you should expect to get flamed for saying that. If the topic is ranked...
  8. Lyre

    Rainmaker tips

    These are okay tips, but I don't agree with all of them. 1: Attempt to advance through enemy ink, bad or insufficient map control. Grabbing the RM at the beginning of the game when the opponents are alive and in position. While I agree with the first part, the second part I disagree with. In...
  9. Lyre

    Save Scumming in the competitive environment

    I reached S+ with only 41ish hours spread across two months, with 6 hours being Splatfest. Amount of time played can only impact how skilled you are the game. A good player can definitely tip the scales into their team's favor.
  10. Lyre

    Competitive Squad Searching Thread

    Looking for Team Country: US West Coast Weapon: Carbon Roller / Splattershot Rank: S+ NNID: Muddybob Age: 23 Age Range: 18+ Additional Stuff: Active 7-10pm Weekdays, open on weekends generally. Mostly looking for consistent squad partners, don't mind dabbling in competitive if it fits schedule...
  11. Lyre

    Casual Squid looking for squad. (S+)

    NNID: Muddybob / LyreLacuna. Time Zone: PT (UST -8) Operating times: During weekdays I really only play in the evenings (7-10pm.) Weekends I am available most of the time, unless I have extra things going on at those times (I like to go fishing a lot.) Region and language: NA. English...
  12. Lyre

    Save Scumming in the competitive environment

    I wouldn't use that as the analogy. It'd be more of a kid who studied and paid to take an an exam, but got a lower grade due to a curve from other kids who just retook the exam over and over via time machine until they got the score they wanted with one entrance fee. Save scumming goes against...
  13. Lyre

    Buff Ink Mines? Why or Why Not?

    Make it so placing a second mine will trigger the first one rather than preventing the placement of a second. It'll give them the remote detonation ability needed to set them off unexpectedly.
  14. Lyre

    Is the Carbon roller thrash tier in higher level play?

    No. The carbon roller excells at high speed hit and run style play. I'm at rank S+, used it for the majority of my games of splat zones and rainmaker. I prefer blaster for tower control though. My second character just reached A+ with only carbon roller. I run quick respawn and swim speed to...
  15. Lyre

    Random Players and their amazing inability to Squid Jump.

    Depends... if all your enemies are up, but your allies are just respawning, why would you squid jump to the point of interest? In all likelihood you aren't going to live that much longer, and throwing more squid jumps in there just means more downtime for your team. Squid jumps are unsafe...
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