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Aerospray MG: Analysis and Thoughts Thread

Discussion in 'Competitive Discussion' started by WaifuRaccoonBL, May 30, 2015.

  1. WaifuRaccoonBL

    WaifuRaccoonBL Inkling Fleet Admiral

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    Aerospray MG

    Lv Unlocked in Shop:
    Lv 7 + Boss 3

    Cost:
    4500

    Shop Description:
    "Created by Sheldon from his grandfather's blueprints. Extremely high rate of fire. Each shot is weak individually, but a sustained barrage can really pressure opponents."

    Type:
    Shooter

    Stats:
    Range: Low
    Damage: Low
    Fire Rate: High

    Sub:
    Seeker

    Special:
    Inkzooka

    Genreal Strategies:
    -WIP-

    Team Strategies:
    -WIP-

    Success/Tournaments won:
    -WIP-

    Update: We are now accepting general strategies about this weapon. Please note I'll only add the strategy if I see video evidence or it is generally agreed upon in the thread.

    So, with all that out of the way, please discuss your thoughts on the Aerospray MG.
     
    #1 WaifuRaccoonBL, May 30, 2015
    Last edited: Jun 5, 2015
  2. Boolerex

    Boolerex Inkling Cadet

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    Boolerex
    Clearly the best weapon to spread ink.

    Seeker to push through enemy ink ; spray stuff ; win.

    Oh and special for then you need range.
     
  3. Actilide

    Actilide Inkling Cadet

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    I agree, best for spreading ink and it's my fave :))
     
  4. Kris

    Kris Senior Squid

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    Kristofuror
    It's pretty good. It's good at spraying ink but weaker at engagements. It's what I used to get to level 20 so quickly. I only used the Aerospray that comes with the ink strike. I find the other version very weak for my playstyle. Though the seekers are fun in the warehouse, the second you use them you are so vulnerable. Inkzooka only seems to be for killing people and spreading minimal ink. While in contrast the Inkstriker can be a last millisecond game winner :3.

    *trollface* I use the ink striker in location that are a pain in the but to ink/never get inked in games. Very rarely I use it offensively.
     
  5. Reila

    Reila Inkling Fleet Admiral

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    It is my favorite weapon so far, love that fire rate and it doesn't consume as much ink as weapons like the splattershot pro. I love going to the center of an unpainted/painted with the opposite team's color area, start shooting and then circle the inkling around.

    If only its special was better. The Inkzooka is too situational for my tastes. Aerospray MG + Inkstrike would be the ideal. The seeker is really helpful though.
     
  6. DDB

    DDB Senior Squid

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    Diddybound
    The RG variant has Inkstrike and is probably the best weapon overall.
     
  7. Pivi

    Pivi Inkling Cadet

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    HeroPivi
    Aerospray is the Jr. on steroids, with a better sub too.

    It could use a better Special but since you're covering so much ink all the time, I can see why it's not so great.
     
  8. WaifuRaccoonBL

    WaifuRaccoonBL Inkling Fleet Admiral

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    I have mixed feelings on the seeker. On one hand, it is good at spreading ink and is very powerful. On the other hand, it takes a second to come out leaving you vulnerable, and it is actually fairly easy to dodge if you see it coming. Which is of course why you have to be more sneaky with it.

    But overall, the Aerospray MG is a good weapon. Does it extremely well on smaller and more compact maps.
     
  9. TimpaniGamer

    TimpaniGamer Full Squid

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    The seeker seems to do fairly well in the heat of battle, because I've caught many people off guard with it. In group battles, it can almost guarantee at least one kill as long as the opponents are more focused on players. You just have to be in your own ink to recharge, since it uses almost all of it. The special does seem kind of underpowered, but you can get it pretty quickly since the Aerospray MG can spread so much ink, so it balances out.
     
  10. Typhlosion09

    Typhlosion09 Pro Squid

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    This is the weapon I'm using and it is almost perfect for me. The Aerospray MG spreads so much ink it's absurd, plus it's fire rate is so good you can just be close to somebody, hold down the shoot button, and they're immediately splattered. The seeker is easy to dodge if you see it coming, but it leaves an ink trail to follow and lets you get close to the enemy to do what the aerospray MG does best. The special isn't that helpful but if your team is pushing against the other team it can do wonders and take them all out quickly. Overall my favorite weapon and the one I'll be using for a long time
     
  11. Noventia

    Noventia Inkster Jr.

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    The seeker is better than people realise. It's saved my life many a time, and can make a quick and easy path straight through the enemy ink. Use it when you're out of range for the aerospray to hit.

    And oh god If you hang around the enemy spawn with the MG set you will kill so many people. Use the seeker to protect yourself and score easy kills and catch them off guard with the areospray and they will have a hard time even getting off spawn.
     
  12. Hinichii.ez.™

    Hinichii.ez.™ Is Splatoon an E-Sport or just a meme?

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    Hinichii
    The seeker also takes a huge amount of ink and its kinda meh, once you face a decent opponent. I think the RG is better than the MG. The stats are virtually the same, you get a better special, a much better sub. Hell, they made an ability just so you wouldn't get destroyed by its sub lol.
     
    #12 Hinichii.ez.™, May 31, 2015
    Last edited: May 31, 2015
  13. Marigi174

    Marigi174 Inkster Jr.

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    This weapon suits my style of play much better than the RG, and it is a good weapon to main or be teamed alongside one of the slosher, heavy splatling, Splash-O-Matic (neo or standard), Splattershot (normal or Tentatek), Splattershot Jr. (normal only), E-Liter 3K (normal or scope), Heavy Splatling and Slosher. The reason for this is that having a weapon with as strong pushback potential as the MG has courtesy of its high fire rate, access to seekers (making it good for spawn-camping on stages like Camp Triggerfish (turf war and splat zones version) and Port Mackrel, holding a vital tactical point on the map and progiding great ways of advancing you and your team to the centre of the map quickly) and access to the Inkzooka (same utility as seekers minus mobility point) complements the defensive utility of the E-Liter and Heavy Splatling, the great map-taking potential of the splash-o-matic and the great versatility of the splattershot, splattershot jr. and slosher very well. It is a very tactically strong weapon to have on your team, although it is somewhat map and game-mode dependent, which is what holds it back and means that it must be mained alongside one or two other weapons.

    Definitely the most fun weapon in the game to use, and, if played and paired well, one of the most threatening parts of a team
     
  14. NightOwl

    NightOwl Inkling

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    8xNightOwlx8
    Switch Friend Code:
    SW-5033-1008-5344
    What does "WIP" stand for?
     

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