ThatOneGuy
Inkling Commander
Sorry my dude, but your results in a solo queue game don't mean anything. Just because solo queue doesn't translate directly into competitive splatoon and your good performance doesn't suddenly make a weapon good.By the way, proof that it’s entirely viable:
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This might not look like much at first glance, but bear in mind that this is S+4 Splat Zones (one of the least Inkbrush-friendly gamemodes); I was in the centre of the stage for the vast majority of the game; and I was the one both inking the Splat Zone and acting as a beacon. Despite all that, I got joint third splats, joint second fewest deaths, and highest p.
Just because of so many random factors:
Horribly unbalanced teams / weapon compositions
There's little to no coordination, so trying to make team plays is almost unheard of.
And especially in the current okay bar situation, some people might not be motivated to try to their fullest.
Ever since splatoon 1 people have been seeing success with the gimmicky weapons in solo queue, so, 1 player let alone one game doesn't change the weapon's placement in the metagame.
I've covered this before, but I doubt we'll see the inkbrush anywhere anytime soon just because it's outclassed severely by other support weapons.
Aerospray RG
This weapon covers much more turf, kills faster than the brush and has a sub and special to support its team with.
Splattershot Jr
Basically the same as the aerospray, but with ink armor and inkstorm to support.
Dapple Dualies
Much better than an inkbrush in combat, both have wonderful support kits, coupled with dodgerolls and amazing DPS.
This weapon covers much more turf, kills faster than the brush and has a sub and special to support its team with.
Splattershot Jr
Basically the same as the aerospray, but with ink armor and inkstorm to support.
Dapple Dualies
Much better than an inkbrush in combat, both have wonderful support kits, coupled with dodgerolls and amazing DPS.
And as we all know here, it's an absolute laughing stock when it comes to combat here are just a couple of weapons that outmatch it in combat:
The splat roller
A one shot flick up close and even if it has to go for 2 flicks, it's still faster than the brush's 5 flick, and not to mention more range.
Carbon roller
Every reason with the splat roller, but two flicks to kill is faster and even though it's pretty bad, it still destroys the inkbrush when it comes to combat.
Sploosh o matic
A fast time to kill up close, and with much more paint.
A one shot flick up close and even if it has to go for 2 flicks, it's still faster than the brush's 5 flick, and not to mention more range.
Carbon roller
Every reason with the splat roller, but two flicks to kill is faster and even though it's pretty bad, it still destroys the inkbrush when it comes to combat.
Sploosh o matic
A fast time to kill up close, and with much more paint.
Finally, we have the end all to the inkbrush's hopes to being viable
The Octobrush
It does what the inkbrush can do, except better. (Minus the rolling speed)
A 3 flick kill, with greater range, and generous falloff damage makes the octobrush much better in combat.
Even with painting and support (with the neavou kit), the octobrush still beats out the inkbrush. With it's support oriented kit, allowing it to be useful to the team, even if the octobrush isn't getting any kills.
So what does the inkbrush beat the octobrush in? Rolling speed. That's about it. And even then, the inkbrush's rolling speed is not that much faster than the octobrush's rolling speed.
All three of these reasons pretty much remove an inkbrush from a team composition since the octobrush can be run in that place anyway.
And even then, the octobrush isn't even that common in Competitive. Since it can be outranged and turfed out to keep it away from objectives rather easily.
It does what the inkbrush can do, except better. (Minus the rolling speed)
A 3 flick kill, with greater range, and generous falloff damage makes the octobrush much better in combat.
Even with painting and support (with the neavou kit), the octobrush still beats out the inkbrush. With it's support oriented kit, allowing it to be useful to the team, even if the octobrush isn't getting any kills.
So what does the inkbrush beat the octobrush in? Rolling speed. That's about it. And even then, the inkbrush's rolling speed is not that much faster than the octobrush's rolling speed.
All three of these reasons pretty much remove an inkbrush from a team composition since the octobrush can be run in that place anyway.
And even then, the octobrush isn't even that common in Competitive. Since it can be outranged and turfed out to keep it away from objectives rather easily.
Hopefully you see my reasoning here, just because you get one good game or you become a good player at one weapon doesn't mean that weapon is good. As that weapon could be replaced by another weapon in that role, or you could get similar if not better results with that replacement weapon.
Which is why I wouldn't say a certain weapon is good even if you brought me you going 30-4 against pros with the inkbrush. All I'd say is: "Yeah that's cool, but the octobrush could have done that" or "Yeah but could another weapon perform even better in that situation?"