UnnecessaryTodd
Full Squid
- Joined
- Jun 2, 2015
- Messages
- 36
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- UnnecessaryTodd
I've seen this bandied around a fair bit and I was wondering what the opinions are on whether getting lots of kills in Splat Zones means you're a better player (as seems to be indicated by the end of round team rankings)
Personally, I don't like going for kills. I spend most of my time trying to cut off ports of entry to the area, or trying to stop an oncoming ink onslaught to the middle by shooting from afar to delay their control of the zone while my team respawns and jumps to me safely.
I am much more of a support player than a leader in kills and I try to help my team be a team by giving them safe places to Super Jump and delaying zone control by the opponents, but having <4 kills tends to leave me at the bottom of the team rankings. What's the general consensus regarding this?
Personally, I don't like going for kills. I spend most of my time trying to cut off ports of entry to the area, or trying to stop an oncoming ink onslaught to the middle by shooting from afar to delay their control of the zone while my team respawns and jumps to me safely.
I am much more of a support player than a leader in kills and I try to help my team be a team by giving them safe places to Super Jump and delaying zone control by the opponents, but having <4 kills tends to leave me at the bottom of the team rankings. What's the general consensus regarding this?