ThestralZ
Inkling Cadet
I found out where Nintendo has been getting their patch advice from.
Here are more patch notes in a similar style to the ones you provided:
Changes to Multiplayer:
Here are more patch notes in a similar style to the ones you provided:
Changes to Multiplayer:
- Adjustments to the landscape in Reef-ROM Resort have been made across all modes.
- Modifications to the functionality of select main weapons have been implemented.
- Aerospray MG:
- Increased firing rate by approximately 10%.
- Decreased ink consumption by 5%.
- N-ZAP '89:
- Maximum damage reduced from 30.0 to 28.0.
- Increased firing range by 10%.
- Aerospray MG:
- Tweaks to certain sub-weapons have been applied.
- Point Sensor:
- Decreased the duration of tracking by 20%.
- Increased throw range by 15%.
- Autobomb:
- Increased movement speed by 10%.
- Reduced explosion radius by 5%.
- Point Sensor:
- Adjustments to specific special weapons have been made.
- Ink Armor:
- Duration increased from 7 to 8 seconds.
- Increased damage resistance from 30% to 35%.
- Sting Ray:
- Reduced charge time by 10%.
- Increased ink consumption by 15%.
- Ink Armor:
- Changes to the point requirements for certain special weapons have been enacted.
- Tentatek Splattershot: Before - 180, After - 170
- Neo Sploosh-o-matic: Before - 200, After - 190
- Rectified an issue where players could exploit terrain irregularities in Wahoo World to gain unfair advantages.
- Addressed a bug causing intermittent disconnects during Rainmaker matches in Piranha Pit.
- Fixed a glitch allowing players to clip through walls in Walleye Warehouse.
- Introduced a new Salmonid variant, the "Mega Maws," which spawns intermittently during high tide shifts.
- Added the "Coral Cannon" as a selectable weapon for Salmon Run shifts, offering increased firepower against larger Salmonids.
- Adjusted item spawn rates to promote a more balanced distribution of power-ups throughout shifts.
- Resolved an issue where inkling animations would become desynchronized during prolonged matches.
- Fixed a bug causing incorrect hitbox detection on certain environmental objects in Octo Canyon levels.
- Addressed an exploit allowing players to bypass collision detection in Inkopolis Square.